function onTouch(part)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.53)
game.Players.LocalPlayer.Character.Humanoid.Jump = false
end
script.Parent.Touched:connect(onTouch)
It's no use changing the Jump property back to false, Roblox does that automatically.
> print("My siggy: '", siggy, "' is the best." )
My siggy: ' nil ' is the best.
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