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Plugin Help (Please don't judge, I'm new to this)
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Plugin Help (Please don't judge, I'm new to this)
acer1102
Join Date: 2012-11-29
Post Count: 29
#228250094
Thursday, November 30, 2017 3:37 AM GMT
I'm attempting to try and create a GUI for people to use when my plugin is active, the only problem is I don't know how to detect if a player presses a button in the GUI. Help?
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Chrounum
Join Date: 2015-04-04
Post Count: 2911
#228250134
Thursday, November 30, 2017 3:38 AM GMT
MouseButton1Down script.Parent.MouseButton1Down:Connect(function() --code end) #code print("don't forget to dry the towel after use")
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acer1102
Join Date: 2012-11-29
Post Count: 29
#228250165
Thursday, November 30, 2017 3:39 AM GMT
I tried that and it didn't seem to work... lemme give it another go.
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acer1102
Join Date: 2012-11-29
Post Count: 29
#228250822
Thursday, November 30, 2017 3:56 AM GMT
But instead this time I'll use :WaitForChild()
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acer1102
Join Date: 2012-11-29
Post Count: 29
#228251335
Thursday, November 30, 2017 4:09 AM GMT
Thanks for the help m8 :3
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