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JonathanW123
#228365927Sunday, December 03, 2017 5:41 AM GMT

function onPlayerEntered(player) local d = 0 player:WaitForDataReady() repeat wait() until player:FindFirstChild("Stats") if player.DataReady then if player:findFirstChild("Stats") then repeat wait() until player.Stats:findFirstChild("MoneyBalance") local score = player.Stats:GetChildren() for i = 1,#score do local ScoreLoaded = player:LoadNumber(score[i].Name) if ScoreLoaded ~= 0 then score[i].Value = ScoreLoaded print("StatSaved") end end d = 1 else wait(0.1) return end end while d==1 do wait(10) save(player) end end function save(plr) local score = plr.Stats:GetChildren() score.Parent = game.ServerStorage for i = 1,#score do plr:SaveNumber(score[i].Name) end print("StatSaved") end game.Players.PlayerAdded:connect(onPlayerEntered) ---I want to save this instantly btw, and I don't know how to.
JonathanW123
#228366364Sunday, December 03, 2017 5:58 AM GMT

b2
iHandsomenoob
#228366434Sunday, December 03, 2017 6:00 AM GMT

https://youtu.be/OLpeX4RRo28
JonathanW123
#228366547Sunday, December 03, 2017 6:05 AM GMT

b23
JonathanW123
#228368269Sunday, December 03, 2017 7:06 AM GMT

b5
JonathanW123
#228369013Sunday, December 03, 2017 7:36 AM GMT

by
JonathanW123
#228369360Sunday, December 03, 2017 7:50 AM GMT

r3
JonathanW123
#228370459Sunday, December 03, 2017 8:32 AM GMT

43

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