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Plantik
#228408846Monday, December 04, 2017 12:50 AM GMT

No I don't mean VIP stuff. I mean like how do I make a wall in a sense. That for example purposes, a board game. You roll a 4, you go 4 spaces. How do you FORCE the player to go there? Like Rolls 4, drags player along to whatever unit, 4 block mark.
N_Naruto12
#228409099Monday, December 04, 2017 12:57 AM GMT

Hmmm I can’t explain it though but do you mean like you press space and a dice roll?
TaaRt
#228409663Monday, December 04, 2017 1:12 AM GMT

Disable player controls and use Humanoid methods to move it
Plantik
#228409726Monday, December 04, 2017 1:14 AM GMT

Sort of. Like space bar event. When I use space bar a random number between 1 and 6 is chosen and will determine a if statement.(I can do the if statement btw)
Plantik
#228410312Monday, December 04, 2017 1:28 AM GMT

Im having in a issue making a truly random number. I found this: math.randomseed(tick()) for _ = 1, 10 do print(math.random(100)) wait(1) end but i can't figure out how to make it stop. Like a one time thing
BeatableChicken
#228410816Monday, December 04, 2017 1:41 AM GMT

import random number = random.randint(0,100) print(number)
Plantik
#228411593Monday, December 04, 2017 2:00 AM GMT

randint?
ExtremeBuilder15
#228411795Monday, December 04, 2017 2:05 AM GMT

He's trolling, that's python code. If you want a random number: local diceRoll = math.random(1,6) To make it more "random" add math.randomseed(tick()) at the top of your code. To force the player to go somewhere, you simply move their player model. local player = game.Players.Player1 (bad way to define it) function movePlayer(p, position) p.Character:MoveTo(position) end movePlayer(player, Vector3.new(0, 100, 0)) -- Moves the player into the sky if you want them to stay where they are, set the character's Humanoid.WalkSpeed property to 0
Plantik
#228413455Monday, December 04, 2017 2:46 AM GMT

So? math.randomseed(tick()) local diceRoll = Math.random(1,6) And for moving. That's what I don't understand
Plantik
#228415440Monday, December 04, 2017 3:47 AM GMT

Bump
Chrounum
#228415553Monday, December 04, 2017 3:51 AM GMT

Humanoids have the :MoveTo() Method in them, use that. http://wiki.roblox.com/index.php?title=API:Class/Humanoid/MoveTo #code print("don't forget to dry the towel after use")

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