of     3   
chevron_rightchevron_rightchevron_right

ShadowAssasin12
#23003675Thursday, March 25, 2010 3:44 AM GMT

You may join no matter what but I reccomend that you have yes played WoW and now at least the basics fill out this sheet and begin you may doing anything like in real WoW raid citys whatever but please do not godmod. Name:Shadow Class:Shaman Race: Draeni Faction: Alliance Guild:Most Wanted (you may start your character in a guild that has been created by another roleplayer or make your own) (I will be posting Info on the game tommorow morning for those who do not know much like about class races and factions but until then dont join please or ask for info)
Benzo12
#23003708Thursday, March 25, 2010 3:45 AM GMT

Name: Olga Heinsworthy Class: Rouge Race: Dwarf Faction: Alliance (I don't get how a dwarf or draeni could be on the horde, you know what I mean.) Guild: ChaosAngels
ShadowAssasin12
#23003828Thursday, March 25, 2010 3:49 AM GMT

(ya but just in case for some people who don't know and I forgot something) Level:80 (Choose any level it only goes to 80)
Benzo12
#23003869Thursday, March 25, 2010 3:51 AM GMT

(I know, soon to be 85 :P) Level: 1 (I want to level up) In the dwarf starting area... Olga: "Well well, I'm rare. A female dwarf rouge! WELL I'LL BE!"
ShadowAssasin12
#23003876Thursday, March 25, 2010 3:51 AM GMT

*Is mining at the fargodeep mine and sees three level 80 horde one is shammy another a horde and a mage and there headed straight for goldshire* "Uh-oh gotta get some guilmates". *Starts trying to contact a couple guildies*
Benzo12
#23003934Thursday, March 25, 2010 3:53 AM GMT

Olga does the wolf kiling starting quest (Forget what its called) Olga: "I'll take 'em wolf huntin' gloves to keep meh hands werm!"
ShadowAssasin12
#23003997Thursday, March 25, 2010 3:56 AM GMT

*suddendly two guildmates appear one a rogue and the other a mage as well all 80* "Shoots a chain lightning hitting them all for 2k damage starting a huge fight*
Benzo12
#23004057Thursday, March 25, 2010 3:58 AM GMT

Olga goes to anvilmar. Olga: "Ehy it be the smithy!" She goes to the smith and buys a double sided dagger. Olga: "TANK YOO!" Then a frantic gnome comes along, "Oh my my, the trolls have tooken all my stoof!" Olg gos and finds his stuff then brings it back to receive a wopping 50 copper!
ShadowAssasin12
#23004114Thursday, March 25, 2010 4:01 AM GMT

*Suddendly notice that another 12 horde come down to the mine and realize it is a cuty raid* "RUN". *The other two get away but i am killed* *When they all run past me i resurrect and begin running straight to stormwind to warn the king* (gotta to go try and get some members will ya?)
jackkdd
#23004332Thursday, March 25, 2010 4:10 AM GMT

Name:Orite Class:Deathknight Race: Orc Faction: Horde Guild:Bed Bath and Beyond(CO-leader of the biggest guild on Eathen rings) armor:full Lightbringer plate, Weapon:singing crystal Axe
jackkdd
#23004353Thursday, March 25, 2010 4:11 AM GMT

Lvl 80
jackkdd
#23004482Thursday, March 25, 2010 4:17 AM GMT

Orite-*sitting in the orgimmar inn talk to his friends* suddenly he hears screams from outside *he goes outside to investigate* ITS AN ALLIANCE RAID *He quickly puts out his axe to help the guards get rid of the Alliance pests*
superguber1
#23005242Thursday, March 25, 2010 4:57 AM GMT

[ Content Deleted ]
ShadowAssasin12
#23009659Thursday, March 25, 2010 2:05 PM GMT

(ok super) *Runs through the gate but notices they are close behind so puls out my sword and gets ready to fend them off with the guards*
ShadowAssasin12
#23009749Thursday, March 25, 2010 2:11 PM GMT

DRUIDS Druids are versatile hybrids. They perform different roles using appropriate shape-shifting forms. They can have high armor and rage like a warrior in Bear Form, stealth and fight in melee like a rogue in Cat Form, or heal and nuke with spells in humanoid form. Through talents, they can enhance one or more of these roles and even gain a new form for healing (Tree Form) or nuking (Moonkin Form). Their talent trees are Balance, for nuking, Feral, for melee damage and tanking capabilities, and lastly, Restoration, for healing. With roughly equivalent gear, talents appropriate to the role, and in the hands of a skilled player, they can be just as effective as one of the classes dedicated to each role. They also bring certain additional utility, such as battle resurrection with Rebirth, and emergency or additional healing or tanking, should one of the people filling the primary role die, go offline, or otherwise be unable to fully manage with their role. Certain key differences do still exist, giving them both advantages and disadvantages in any given role. HUNTER Hunters are the only class that can effectively use ranged weapons (bows, guns, or crossbows) as a primary source of damage. Very adept at kiting, they have plenty of tools to allow them to avoid melee combat, which is not where their strength lies. Hunters may tame many varieties of beasts to serve as combat pets, which along with an array of scouting, tracking, and survival abilities make them excellent solo characters. The three talent specializations for hunters are Marksmanship, Beast Mastery, and Survival. MAGE Mages are ranged magic damage dealers with very powerful direct and area effect damage spells, but have weak armor and low health. They also feature a variety of utility spells, including crowd control,such as Polymorph, teleportation and group portals to capital cities, and conjuration of food and water. Because of spells with good burst damage, they are often effective at PvP even with their relatively low armor and health. Their talent trees are Fire, Frost, and Arcane, each specializing in different areas. PALADIN Paladins are Holy warriors and are a hybrid class. They can melee DPS, tank, or heal. Paladins also have very strong group support and buff abilities, arguably one of the best buffing and group support classes in the game. They can wear heavy plate armor and carry shields, but are also efficient single target healers, which combine to produce their renowned durability in combat. With talent specialization and equipment selection, Paladins can fill the role of melee DPS, tank, offtank, or healer and excel when called upon to spot-fill all these roles in a group setting. While a Retribution paladin's DPS is less than a rogue's, they make up for it with their extremely useful utility spells, buffs and auras. Their three talent trees are Holy, Retribution, and Protection PRIEST Priests are arguably the most versatile healing class in the game. Priests can be powerful in healing a single character or many allies at once. Priests have a variety of utility spells, along with a few tricks, such as Mind Control and the extremely useful Dispel Magic and Cure Disease. Priests can also specialize in offensive shadow magic, gaining the ability to assume Shadowform, and at higher levels regenerating mana quickly for their entire party ROGUE Rogues excel at dealing melee damage and incapacitating their foes, particularly low health and low armor targets such as casters. Stealth gives them a tactical advantage and allows them to start a fight on their own terms. Other important abilities include lockpicking and the handling of poisons. Also, a huge power is the rogue's ability to stun and incapacitate for a large period of time. This, paired with the rogue's high damage, gives him a huge edge over his opponent. Rogues do not use mana for their combat abilities. Instead they use energy and generate combo points which are used to execute finishing moves. SHAMAN Shamans are one of the most versatile classes in the game as they can switch seamlessly from offensive caster to healer to melee DPS as needed, though at later levels they often specialize in one of these roles. Shamans can provide good support to a party, with the ability to step in and fill any role that may be lacking at the moment. Their high burst damage and healing also make them quite good at PvP. They are able to drop stationary totems on the ground which provide a variety of effects, many of which are useful to the entire raid. They are unique in that they can provide complete wipe recovery by self-resurrecting and then resurrecting the rest of the party WARLOCK Warlocks enslave demons and call upon dark magic and curses to dominate and destroy their foes. Like hunters, warlocks employ combat pets, but these are summoned demons rather than tamed beasts. They are primarily ranged magic damage dealers with a focus on damage over time in addition to nukes and AoE, but lack the extreme burst damage capabilities of a mage. Demon pets and fear spells give them a variety of tactical options, and they have several utility spells and abilities, including summoning party members and creating healthstones and soulstones. WARRIOR Warriors are close-combat fighters and usually fill the role of primary tank or offtank, as they are able to both withstand and inflict fierce physical punishment and have the most versatile means of generating threat and keeping aggro off other characters. They can also contribute very strong melee DPS when needed. Warrior abilities use rage, which is generated by dealing and taking damage, but decays over time while not in combat. Warriors are highly dependent on their gear, as their ability to deal and take damage is controlled directly by the quality and effects of their weapons and armor. DEATH KNIGHT The death knight combines martial prowess with dark, necromantic energies. It is the first hero class in World of Warcraft. Having a non-hero-class character at level 55 or above is (the only) prerequisite to be able to create a death knight. Death knights start at level 55 in a new starting area in the Eastern Plaguelands with multiple spells and abilities ready to use. They are a hybrid class, able to tank and/or deal damage. They are a melee class with casting abilities like the paladin, and can raise undead minions. Although they will have minions, they will not be a pet class (unless they have appropriate talent), but will use some of their mechanics. They are the only class to use the rune resource system. It is also notable that death knights have their own talent trees comparable to current classes. (Next some info on factions)
ShadowAssasin12
#23009776Thursday, March 25, 2010 2:13 PM GMT

(Well nvm all you need to know is there are two factions one horde and the other alliance)
paladine
#23010827Thursday, March 25, 2010 3:31 PM GMT

Name: Datank Class: Warrior Race: Human Faction: Alliance Guild: None yet Level: 1 G.ender:(You forgot that too!!)Male I talk to the deputy. He tells me to kill some wolves, and I do. He gives me some copper, hooray! The deputy tells me to speak to the man in charge of Northshire. I go into the chapel, turn in the quest, and am told to kill some Kobold Vermin. I walk out, and the deputy tells me to speak to someone looking for wolf meat. I talk to the guy, and he tells me to get seven wolf meat. First I kill the Kobolds, and equip some chain boots that dropped. I kill some wolves for(Aha)Egan Peltskinner some leather boots. I talk to the vendors and sell them, and turn in the Kobold quest.
theo1170
#23010931Thursday, March 25, 2010 3:40 PM GMT

(if I may can start a trade federation please?)
superguber1
#23016460Thursday, March 25, 2010 7:16 PM GMT

[ Content Deleted ]
LUkewet
#23017036Thursday, March 25, 2010 7:31 PM GMT

Name:Trididath Class:Pally Race: Blood Elf Faction: Horde Guild: KFC Gnome (>:)) Lvl:80 Gen.der: Male
BearBearBear
#23018113Thursday, March 25, 2010 7:54 PM GMT

(I would join but... I'd rather go play it than role-play about it. And that's exactly what I'll do now.)
superguber1
#23018464Thursday, March 25, 2010 8:01 PM GMT

[ Content Deleted ]
superguber1
#23018485Thursday, March 25, 2010 8:02 PM GMT

[ Content Deleted ]
superguber1
#23018587Thursday, March 25, 2010 8:04 PM GMT

[ Content Deleted ]
superguber1
#23018759Thursday, March 25, 2010 8:07 PM GMT

[ Content Deleted ]

    of     3   
chevron_rightchevron_rightchevron_right