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fix
#241923Friday, November 16, 2007 11:02 PM GMT

plz tell me how 2 make effects
Ganondude
#241946Friday, November 16, 2007 11:23 PM GMT

What do you mean by effects?
fix
#242043Saturday, November 17, 2007 12:36 AM GMT

like in mini games or massege bricks.something like that
Rhino1004
Top 100 Poster
#242350Saturday, November 17, 2007 2:38 AM GMT

It has to do with scripts. And they're really complicated. Especially the minigames. You'd have to be a scripting god like the All-Mighty Miked and Stealth Pilot.
PiePersonofDOOM
#242560Saturday, November 17, 2007 4:17 AM GMT

Don't forget Anaminus and buttlad! Now to do that, you could just search in All Models for Messge Brick and tweak the script, or you could read the wiki and learn to do it yourself.
fix
#242840Saturday, November 17, 2007 2:25 PM GMT

oh,thanks
fix
#243090Saturday, November 17, 2007 4:43 PM GMT

i mean not in mini games duhh!i mean like dieing effects like in that haunted house place.c'mon just tell me like obcects like a guy that kills u,thundering skybox,makeing your own morher,stuff like that.plz tell me how
RSCBspearman
#243107Saturday, November 17, 2007 4:55 PM GMT

one word: scripting
fix
#243703Saturday, November 17, 2007 10:45 PM GMT

i went to roblox wiki and i found nothing that i need to know and i cant find the subject
coelho714
#243804Saturday, November 17, 2007 11:58 PM GMT

Thunder Effect(5 GIANT bricks needed) On each brick, put this: --------------- while true do wait(40) script.Parent.BrickColor = BrickColor.new(24) wait(3) script.Parent.BrickColor = BrickColor.new(26) end --------------- Messages(If you are meaning the things that appear on everyone's screen then disappear or changes the text): If for a message brick, only shows for the player that hit the brick, this: -------------- function onTouched(part) h = part.Parent:findFirstChild("Humanoid") -- Finds Humanoid, a little hack. if (h~=nil) then local message = Instance.new("Message") message.Parent = game.Players:playerFromCharacter(part.Parent).Character wait(1) message.Text = "Put your message here" -- Copy the snippet "wait(1) message.Text = "Put your message here"" if you want to show more. --To change time delay between Texts, just change wait(1) to wait(n). Replace "n" with a number you want. end end script.Parent.Touched:connect(onTouched) ------------- For normal messages that appear for all players, do this: ------------- function onTouched(part) h = part.Parent:findFirstChild("Humanoid") -- Finds Humanoid, a little hack. if (h~=nil) then local message = Instance.new("Message") message.Parent = game.Workspace wait(1) message.Text = "Put your message here" -- Copy the snippet "wait(1) message.Text = "Put your message here"" if you want to show more. --To change time delay between Texts, just change wait(1) to wait(n). Replace "n" with a number you want. end end script.Parent.Touched:connect(onTouched) ---------------------- The change between the two message scripts are the parent of them. One finds the player that touched the brick, and another one finds Workspace. There are some more effects that I thought to make it, like a wave of bricks, fire, else... -=coelho714=- P.S.: Tell me anything if it didn't worked
coelho714
#243812Sunday, November 18, 2007 12:02 AM GMT

Sorry for double post, but: Morpher: No experience with it. D= Thing that kills(1 brick needed): ------------------ function onTouched(part) h = part.Parent:findFirstChild("Humanoid") -- A little hack is needed if (h~=nil) then h.Health = 0 end end script.Parent.Touched:connect(onTouched) ------------------- -=coelho714=- P.S. Sorry for double post P.S.S All those things should be put in a script, of course.
fix
#280605Saturday, December 08, 2007 1:48 PM GMT

but how do u make message bricks
TehGabeNewell
#140974838Sunday, July 20, 2014 7:48 PM GMT

@fix just add a humanoid or something to the brick, name the brick head and put it in a model, then whatever text u want, name the model to it. b1
RoflBread
#140975538Sunday, July 20, 2014 7:56 PM GMT

Thanks Gabe.
filiptibell
#140975962Sunday, July 20, 2014 8:00 PM GMT

@TehGabeNewell How could you possible not see that this thread is 7 YEARS OLD ._. Also, never bump something that has been solved, no matter how old it is. Please. ~The herp lerped a derp~
systematicaddict
#140976083Sunday, July 20, 2014 8:01 PM GMT

@TehGabe Congratulations on necrobumping a thread from 07.

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