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Lazerifle
#24263372Wednesday, April 14, 2010 10:06 PM GMT

ROBLOX's current lighting is fairly dynamic. We have shadows, we have changing ambient and light settings. But that's all fairly basic. I've noticed that a majority of posts on this forum are for content, but honestly, we get new content daily. What we need is improved dynamics in the lighting. We need area-based lighting. Here's a list of features I've thought up that I think are at the very least required for this to work. Basically, you'd just have to insert a "PartLighting" object into any brick, and it emits light. Here's the list of Properties you should be able to change in the PartLighting object: Properties: ------------ Color: The light's color, as a Color3 value. Intensity: The light's brightness, set 0.1-1 Type: Area or Focused. Focused light produces a beam, Area lights all around. Flicker: True/False value. Determines if the light flickers/turns on-off. Range: Distance in studs the light will travel. Divergence: The "spread" of a Focused light, measured in Rads-0 is LASER-like. FadeScale: In studs, the ratio of distance to the amount the light's visibility decreases, if at all. DivergenceFadeScale: In studs, in Focused light, the ratio of spatial expansion to the decrease in the light's visibility. ------------------ Sub-properties: ------------------ FlickerRate: Random: True/False. If false, set flicker rate in seconds to determine a consistent interval. If true, set the range for random intervals (i.e. 0.1-1 seconds means 0.1, 0.2, 0.3... could all be chosen for the time for each flicker). LitFaces: In Area lighting, determine which faces of the part will emit light. Angle: In Focused light, the angle the beam is emitted from the part. (Like .fromEulerAnglesXYZ(x,x,x)) ------------------ If you support, have questions, comments, or ideas, please post them here. You may also consider joining ANormalUsername1's Dynamic Lighting/Improved Particle Effects Group.
kirby568
#24263752Wednesday, April 14, 2010 10:12 PM GMT

Intresting, that's all I have to say oh wait, I just said...
Lazerifle
#24264126Wednesday, April 14, 2010 10:18 PM GMT

Heh. I'd like to keep this up. I want dynamic lighting. Imagine having a dark cave, lit by nothing but the dim yellowish-flickering torches on the wall, and the pale light of your flashlight. Or a spacecraft in the darkest, farthest reaches of space, with the futuristic lights embedded in the floor lighting the cramped hallways to the crew's quarters.
Lazerifle
#24267564Wednesday, April 14, 2010 11:15 PM GMT

Isn't anyone else really interested?
megaphil5
#24268516Wednesday, April 14, 2010 11:28 PM GMT

it would be great on cars, in dance clubs, in cities, etc. i agree 100%
Superdestructo09
#24270115Wednesday, April 14, 2010 11:51 PM GMT

I have a Recruitment Center for my clan on a dark, Kamino-like planet. This would be great for the kind of place.
cobalt10
#24360275Saturday, April 17, 2010 12:13 AM GMT

I agree 100% with this and for a long time i have wanted this to happen. Imagine the possiblilities this would open up for map design. the only thing is im not sure if ROBLOX has the proper engine to run this. i mean like CryEngine 3 can render 10,000 individual DLights with no lag, while other games cant come close. so mabye ROBLOX is on the low end? eaither way i would love the day this comes out. but untill then we have to use the ,rather bad method, of using transparent bricks to make the effect the DLights make, which like i said that method doesnt realy work that well. but its only a matter of time before ROBLOX would have to inplement some sort of upgraded DLight system into their program.
DarkLight08
#24360341Saturday, April 17, 2010 12:13 AM GMT

Support. Fully. ~{Idiots are fun. No wonder every village wants one.}~
cyberzodai
#24360416Saturday, April 17, 2010 12:14 AM GMT

I agree. I'm planning to be the first "Advanced" ROBLOX moviemaker, to set a whole new bar for ROBLOXian movies. This would help out with that goal...PIE :D
Conmiro
#24360912Saturday, April 17, 2010 12:21 AM GMT

Good idea..cyberzodai: Oo
smilex
#24362547Saturday, April 17, 2010 12:44 AM GMT

or, you can use it for a magic orb in a lost temple. i Super idea Unmatched quality <------lol Please make it mods Possibly abusable...NOT Or is it? jk Really good Thank you for reading this acrostic. intersting? you like?
Agent1000
#24363442Saturday, April 17, 2010 12:56 AM GMT

Roblox and Bl0ck land have different engines, roblox would to be completly remade.
Notunknown99
#24363557Saturday, April 17, 2010 12:57 AM GMT

Support but Flicker is not needed It should have Enabled instead and a script inside to do flickering
Notunknown99
#24363690Saturday, April 17, 2010 12:59 AM GMT

also I think this is a lot more important than a hat a day
kiramark182
#24365696Saturday, April 17, 2010 1:29 AM GMT

They should stop making everything for dynamic lighting.(Excluding the new bodies)
ANormalUsername1
Top 100 Poster
#24393111Saturday, April 17, 2010 3:19 PM GMT

I support DLighting :)

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