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Ferretguy
#25468074Sunday, May 09, 2010 5:24 AM GMT

Roblox is a Physics based game. Infact, most games are physics based. Yet we barely have control over the games physics. We can change the velocity, Position, and "Friction" and "Elasticity" of an object, if they can even be catagorzied that way. I propose a change to the games physics and the addition of a physics service where you can change global varriables such as gravity. Some changes could be: -1 on the Friction scale making it almost imposible to slide around -0 on the Elasticity scale making it crash like a brick -Mass/Density -CanCollide being a scale of 0-1, 0 being Pass through, 1 being solid, the rest slowing you down as you try to move thoorough. Possibly used as density instead -Refraction option (Im not entirely sure if the roblox graphics engine could do this...All i know is that theres a formula for it) Some Panel options could be: -Gravity Constant (Any number) - Air Resistance - Global Friction - Ect. Possible uses of this could be bettter specail effects, Improved weather effects, Better space related places, And so on.
TheMasterFlamer
#25469562Sunday, May 09, 2010 6:34 AM GMT

[ Content Deleted ]
Kevinyock
#25469716Sunday, May 09, 2010 6:43 AM GMT

@TheMasterFlamer you cant type the name eh and it isnt too boring Others not sure but i got a idea,how about edit gravity
TheMasterFlamer
#25469755Sunday, May 09, 2010 6:45 AM GMT

@ Kevin Ts;cu.
Ferretguy
#25498261Sunday, May 09, 2010 8:23 PM GMT

@The master flamer Yl;su Your Lazy, Shut up
TheMasterFlamer
#25500683Sunday, May 09, 2010 9:01 PM GMT

*You're.
Ferretguy
#25500742Sunday, May 09, 2010 9:02 PM GMT

I guess we know why your called the master flamer now.
TheMasterFlamer
#25500796Sunday, May 09, 2010 9:03 PM GMT

Who calls me that? I call myself that.
davydeckwalker
#25500903Sunday, May 09, 2010 9:05 PM GMT

Fight, fight, fight!
TheMasterFlamer
#25500982Sunday, May 09, 2010 9:06 PM GMT

*Chokeslam*
Ferretguy
#25501060Sunday, May 09, 2010 9:07 PM GMT

Can somebody please get this child off my post?
TheMasterFlamer
#25501101Sunday, May 09, 2010 9:08 PM GMT

Yeah, Kevin, please leave.
TheMasterFlamer
#25501224Sunday, May 09, 2010 9:10 PM GMT

Fatality.
Ferretguy
#25501260Sunday, May 09, 2010 9:11 PM GMT

Your just further proving my point, Master.
TheMasterFlamer
#25501454Sunday, May 09, 2010 9:14 PM GMT

What are you talking about, Peasent?
Ferretguy
#25557636Tuesday, May 11, 2010 1:03 AM GMT

Anyone have something constructive to say about this?
TheMasterFlamer
#25579956Tuesday, May 11, 2010 7:45 PM GMT

I wish I knew what that meant, but, uhm..no?
Espithel
#25580082Tuesday, May 11, 2010 7:49 PM GMT

@ the master: sinouf (stop it now or you fail) @ thread maker: good ideas
TheMasterFlamer
#25580179Tuesday, May 11, 2010 7:50 PM GMT

Alright, I fail. IM A BIG FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL .
Espithel
#25580331Tuesday, May 11, 2010 7:54 PM GMT

indeed master.
TheMasterFlamer
#25580429Tuesday, May 11, 2010 7:57 PM GMT

You're banned from the land of ROBLOXia untill you learn how to use good spelling & grammar. Untill that time, you'll spend your time in your room, thinking about what you did.
BlueTaslem
#25580432Tuesday, May 11, 2010 7:57 PM GMT

This would be a good suggestion, with 2 problems: 1) Refraction is NOT possible. There are formulas but no real-time engine really uses it. 2) If you changed elasticity and friction, while that is a good idea, all the currently made games would have to be adjusted for the change..... So try to think up an alternative or something.
TheDefacto
#25580624Tuesday, May 11, 2010 8:01 PM GMT

TheMasterNoob, please go away to a little hole where you can rethink your stupid noobish flaming behavior...
TheDefacto
#25580649Tuesday, May 11, 2010 8:01 PM GMT

Oh BTW i support.
TheMasterFlamer
#25580682Tuesday, May 11, 2010 8:02 PM GMT

Yeah, the Master Noob, go away. We're talking to you, Frozen.

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