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MYRA59
#26500149Sunday, May 30, 2010 6:25 PM GMT

im gonna make a war game there u gonna plant a bomb on the enemy teams base. the bomb gonna be in the middle of the map, but i want to know if u can make so if u go on the bomb ull pick it up,and soon u can put it on the enemy teams base? can u do it or is it impossobole?
minniemouse95
#26502794Sunday, May 30, 2010 7:08 PM GMT

I Would Try .. Click Bomb Insert>Object>Explosion.
MYRA59
#26655337Wednesday, June 02, 2010 1:28 PM GMT

no i cant pick it up
3lex33
#26656380Wednesday, June 02, 2010 2:25 PM GMT

I would create a brick, insert 1st script, which will create explosion in (120) seconds after leftmousebutton pressed. After just insert handle. You will pick up brick.
minniemouse95
#26660520Wednesday, June 02, 2010 4:27 PM GMT

Then Insert A Handle
yoyoguy20
#26661931Wednesday, June 02, 2010 5:06 PM GMT

Get a brick you want to be a bomb. Call it Handle. Select Handle, and go to Insert > Object > Script. Now, deselect Handle, and go to Insert > Object > Tool. ( If you don't have Explorer open already, go to View > Explorer. ) Drag Handle ontop of Tool, and release it. ( Just make sure Handle is inside Tool. ) Remeber this, this is important! Name Tool, BombTool. Now, open up BombTool, so you can see Handle, open up Handle, so you can see Script. Double click Script, so the script comes up. Now, delete the text in the script, so it its COMPLETELY blank. Now, copy and paste this into the script: function onTouched(Hit) wait(0.5) z = Instance.new("Hint") z.Text = "Someone has picked up the bomb!" wait(3.5) z.Text = "They now have 60 seconds until the bomb explodes!" wait(5) z.Text = "~~~~~" wait(21) z.Text = "30 seconds until the bomb explodes!" wait(17) z.Text = "Only 10 seconds left!" wait(2.8) z.Text = "9" wait(0.8) z.Text = "8" wait(0.8) z.Text = "7" wait(0.8) z.Text = "6" wait(0.8) z.Text = "5" wait(0.8) z.Text = "4" wait(0.8) z.Text = "3" wait(0.8) z.Text = "2" wait(0.8) z.Text = "1" wait(0.8) z.Text = "0! Boom time!" wait(1.5) g = Instance.new("Explosion") g.Position = script.Parent.Position g.Parent = script.Parent g.BlastRadius = 5 g.BlastPressure = 7500 wait(0.1) z.Text = "~~~~~" wait(10) z.Text = "Regening the bomb. Try not to get blown up..." wait(8) z:Remove () end script.Parent.Touched:connect(onTouched) ------------ Now, insert another Script, into Workspace. Put inside it, this: model = game.Workspace.BombTool backup = model:clone() function onTouched(Hit) wait(59.6) model:remove() model = backup:clone() model.Parent = game.Workspace model:makeJoints() end script.Parent.BombTool.Handle.Touched:connect(onTouched) -------- Now, because I am a beginner to scripting, I dont know if that will work, and mention somewhere to drop the bomb, press backspace.
Branimir
#26662581Wednesday, June 02, 2010 5:28 PM GMT

try posting at scripter helper forum
MYRA59
#26710975Thursday, June 03, 2010 2:58 PM GMT

what are u mean with drag handle ontop of tool and release it?
darkboeda
#26711178Thursday, June 03, 2010 3:04 PM GMT

amazing how many people understand scripting..... i know a few bits but i never really made one...
minniemouse95
#26716522Thursday, June 03, 2010 5:31 PM GMT

Click Bomb Insert>Object>Explosion Then Add A Handlee .. Easyest Wayy . Save To Models .. See If It Works
MYRA59
#32687775Saturday, August 28, 2010 4:38 PM GMT

i dont need it any longer cuz i gonna make a king of the hill game
yoyoguy20
#32694215Saturday, August 28, 2010 6:10 PM GMT

>.>

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