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OenSG
#30098365Monday, July 26, 2010 3:29 AM GMT

Link--[http://www.roblox.com/Broken-Temple-Setting-up-wands-item?id=21244924] There are 5 wands so far: Fire, Ice, Earth, Air, and Lightning. Each wand has 3 moves, an Offense, a Defense, and a Special. Right now, the specials all effect your movement, but later wands may not. Clicking starts an Offensive move. 'q' Starts a Defensive move. 'e' Starts a Special move. ~Ice~ O Cast time(30) Effect: Force sit, 1.6 Dmg Effect time(15) D Cast time(45) Effect: Creates a large ball of ice. You are immobile while the effect is going. You are also untouchable. Effect time(300) S Cast time(30) Effect: Creates a path below your character Effect time(150) ----- ~Earth~ O Cast time(60) Effect: Flings target up with 150 velocity, and in a random direction on the x and z planes. Dmg = 7. Forces a sit Effect time(30) D Cast time(60) Effect: Creats a mound of earth on you. You are immobile Effect time(150) S Cast time(75) Effect: Creates a moving wave of earth to ride on. Goes at about 50 speed. CAN BE DANGEROUS. Since the wave is unanchored, it CAN hit you in the head. Effect time(90) ----- ~Lightning~ O Cast time(10) Effect: Flips target head over heels. Dmg = 1. This is a very annoying attack. Effect time(30) D Cast time(20) Effect: Forces sit and flips enemies around near you. Also very annoying Effect time(45) S Cast time(75) Effect: Effect time is simply a reload. Teleports you to the mouse. If your camera is angled up to see your point, you may end up teleporting there on your head. Effect time(30) ----- ~Air~ O Cast time(30) Effect: Throws target in a random direction. The harder they are thrown, the less damage is done, because they leave the area of influence. Dmg = 2. If they happen to not move at all, this will hurt them ALOT. Effect time(45) D Cast time(90) Effect: All players near you are thrown away at a high speed. Forces sit. Effect time(30) S Cast time(60) Effect: Makes you jump higher, as long as you don't have hats weighing you down. Effect time(120) ----- You will notice that Fire wasn't included. That weapon is highly volatile, and most likely will never be seen, unless I happen to be in the server. A few notes on the time. it is calculated in wait(), so dividing each number by 30 will give you the amount of seconds for casting. This game is still heavily in beta. Good luck. ^_^ ----- If you happen to have an Idea for a wand, post it here. It will need the 3 moves, and will undergo balancing checks like all others before being put in.
soaprocks2
#30103697Monday, July 26, 2010 4:56 AM GMT

WOOOT
OenSG
#30107521Monday, July 26, 2010 6:31 AM GMT

Wands also happen to be given out randomly. you get a new one (or possibly the same one) each time you die. Now it just needs a bit of testing.
DTD953
#30130128Monday, July 26, 2010 4:36 PM GMT

[ Content Deleted ]
OenSG
#30142975Monday, July 26, 2010 7:16 PM GMT

TY ^_^
OenSG
#30172026Tuesday, July 27, 2010 12:47 AM GMT

Hmm, Thinking about adding a shadow wand. Offense would mess with walkspeed a bit, deffense would make you invisible, and special would make you teleport behind a random player. Any ideas?
dogfanfactory
#30175434Tuesday, July 27, 2010 1:27 AM GMT

... If you have shadow, Light should be included too.
OenSG
#30179473Tuesday, July 27, 2010 2:10 AM GMT

True enough. Not sure what I would do with it.
darkstar246
#30236073Tuesday, July 27, 2010 8:20 PM GMT

I like the game. But, can you add the guide for darkness?
soloman1998
#30240749Tuesday, July 27, 2010 9:15 PM GMT

EPIC game
OenSG
#30288835Wednesday, July 28, 2010 1:22 PM GMT

Darkness reverses moment speed on hit, it's deffense move teleports you to a random player. THEY COULD BE YOUR, OR FALLING. it's a gamble. e is invisible, but I need to fix that. I'm leaving on a trip for a few days, so, post comments, Ideas, Issues, and balancing changes. Some wands still seem a bit OP.... like lightning.... XD WHEN I GET BACK, I will be adding in the light wand, and possibly alot of Ideas you post. A few changes, falling takes 25 health, instead of killing you, air wand is no longer the worst wand, and you CAN get fire. I haven't seen it happen yet, it's a very slim chance. So if you get it, post here if it was worth it ^_^
MyUsernameIs123
#30289586Wednesday, July 28, 2010 1:38 PM GMT

Epic game and idea there.
darkstar246
#30303461Wednesday, July 28, 2010 5:11 PM GMT

Me and a guest got fire wand :D I killed guest before he got to use his though :P
OenSG
#30592066Sunday, August 01, 2010 6:17 AM GMT

Nicely played?
goluigi10
#30592259Sunday, August 01, 2010 6:23 AM GMT

Woah...:D I've been waiting for something like this to hit Roblox.
OenSG
#30738309Tuesday, August 03, 2010 2:58 AM GMT

Added psi wand. It will need major balancing before it's truely working. Dark's invisibility now makes the wand disapear too. Added orbs of power! Here is how they work: Red increases damage by 5% Blue decreases cast time by 5% Green increases effect time by 5% White, being a mixture of the above, does all the effect, at 10% Pink, give 25 health, or if you have walkspeed imparment, it fixes that too :D Red, Blue, and Green have a 15 second regen, White is 30, and Pink is 10
dogfanfactory
#30747191Tuesday, August 03, 2010 6:07 AM GMT

Psy wand. Good, creative idea. Heck, almost every GOOD thing on ROBLOX is... Anyways, I do enjoy how this game's coming along so far and honestly truely believe that this will be on the front page slot one in a short matter of time...
OenSG
#30794501Tuesday, August 03, 2010 10:09 PM GMT

Fixed Crazy wand, made it more balanced. Added a new rare tool. I can only tell you that z and x change colors, and f is to fly, and esc is to stop. Have fun.
OenSG
#30902561Thursday, August 05, 2010 4:39 AM GMT

Upped AOE on crazies attack, from 3.5 to 5. Added 4 spawns, 1 more white ball, 2 yellow orbs (new) , A floating area, and 3 new points to be teleported to when you fall. It will make an Explosion at the spawn, so does stay there long. People will see it XD. It also makes the fact you take a bit of damage make more sense ^_^ Yellow orbs raise your max health by 10
darkstar246
#30939934Thursday, August 05, 2010 6:57 PM GMT

Someone join meh :P
OenSG
#33975804Saturday, September 18, 2010 2:55 PM GMT

Looking for ideas, got any?
darkstar246
#33982467Saturday, September 18, 2010 4:42 PM GMT

Knockback?
OenSG
#34037212Sunday, September 19, 2010 5:35 AM GMT

Added Nature wand. Needs balance testing. Added moving platforms, working perfectly. Added Lower level on the other side. Added range of 150 studs to each wand. Fixed the teleport on lightning, increased it's cast time. Lowered the range on the magnet, it was a bit OP. Lowered drop chance of fire wand, 5 people started with it in a server o.e... Getting more visits though, so that's a plus ^^
soaprocks2
#34164155Tuesday, September 21, 2010 4:21 AM GMT

Man oen... How many wands are there now. I remember when this game was still in the main making ;D
banshee7
#34309550Friday, September 24, 2010 3:02 AM GMT

Monster wand Offence: Shoots out A red hand that sticks to the player.Low amount of damage, but increases victims speed. effects last 30 seconds, reload 2 Defence: Turns player into large turtle. Freezes player for 30 seconds.Reload 10 Special: Turns player into large monkey-thing with claws, Or A "monster". Alows player to walk 20% faster,Jump 50% higher, and heavily damage any players it touchs, effects last 10 seconds, reload 60.

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