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nickcool9999
#31254665Monday, August 09, 2010 6:53 PM GMT

-- These ARE my scripts. people's names are in it because i use most on other people. -- sound maker _G["Sound"] = function(sid) local s = Instance.new("Sound") s.SoundId = sid s.Parent = workspace s:Play() end Sound("C:/Users/Public/Music/Sample Music/Kalimba.mp3") Sound("C:/WINDOWS/system32/oobe/images/title.wma") --[[ sounds available: Windows 7&Vista=Sound("C:/Users/Public/Music/Sample Music/Kalimba.mp3") Windows XP 32 bit=Sound("C:/WINDOWS/system32/oobe/images/title.wma") ]] -- no mesh floaty pad local name = "nickcool9999" local p = Instance.new("Part") p.Parent = workspace p.Locked = true p.BrickColor = BrickColor.new("White") p.BrickColor = BrickColor.new(104) p.Size = Vector3.new(8, 1.2, 8) p.Anchored = true while true do p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z) wait() end -- floaty pad local name = "nickcool9999" local p = Instance.new("Part") p.Parent = workspace p.Locked = true p.BrickColor = BrickColor.new("White") p.BrickColor = BrickColor.new(104) p.Size = Vector3.new(8, 1.2, 8) p.Anchored = true local m = Instance.new("CylinderMesh") m.Scale = Vector3.new(1, 0.5, 1) m.Parent = p while true do p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z) wait() end -- special floaty pad local name = "nickcool9999" local p = Instance.new("Part") p.Parent = workspace p.Locked = true p.BrickColor = BrickColor.new("White") p.BrickColor = BrickColor.new(104) p.Size = Vector3.new(8, 1.2, 8) p.Anchored = true local m = Instance.new("CylinderMesh") m.Scale = Vector3.new(1, 0.5, 1) m.Parent = p while true do local i = math.radnom(1, 9) / 10 -- 0.1-0.9 m.Scale = Vector3.new(1, i, 1) p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z) wait() end -- spawn high XD local p = Instance.new("Part") p.Parent = workspace p.Transparency = 0.7 p.Size = p.Position = Vector3.new(1000, 1.2, 1000) p.Position = Vector3.new(0, 1000, 0) p.Anchored = true workspace["nickcool9999"]:MoveTo(p.Position) -- brickmaker local o = Instance.new("Part") o.Anchored = true o.Parent = workspace o.Locked = true o.Name = "Object" o.Reflectance = 0.5 o.Transparency = 0.5 o.Size = Vector3.new(4, 1.2, 4) o.CFrame = CFrame.new(0, -10, 0) local name = "nickcool9999" local p = Instance.new("HopperBin") p.Name = "Block Maker" p.Parent = game.Players:findFirstChild(name).Backpack script.Parent = p local object = nil local rotation = 16 local m = nil p.Selected:connect(function(mouse) print("Selected") if p.Parent:findFirstChild("Message") ~= nil then m = p:findFirstChild("Message") m.Name = "Origin" m.Text = "Origin: " if m.Parent:findFirstChild("Message") then m.Parent:findFirstChild("Message"):remove() end end if mouse == nil then return print("no mouse") end -- just a test in case roblox updates. mouse.Move:connect(function() if object == nil then local c = workspace.Object:Clone() c.Name = "Selected" c.Parent = game.Players:findFirstChild(name).Character object = c local o = Instance.new("StringValue") o.Name = "Owner" o.Parent = object o.Value = game.Players:findFirstChild(name).Name else if mouse.Target ~= nil then object.Position = mouse.Hit.p if m ~= nil then m.Text = "Origin: " ..object.Position.x.. ", " ..object.Position.y.. ", " ..object.Position.z.. ", " end end end end) mouse.Idle:connect(function() if object == nil then local c = workspace.Object:Clone() c.Name = "Selected" c.Parent = game.Players:findFirstChild(name).Character object = c local o = Instance.new("StringValue") o.Name = "Owner" o.Parent = object o.Value = game.Players:findFirstChild(name).Name else if mouse.Target ~= nil then object.Position = mouse.Hit.p if m ~= nil then m.Text = "Origin: " ..object.Position.x.. ", " ..object.Position.y.. ", " ..object.Position.z.. ", " end end end end) mouse.Button1Down:connect(function() object.CFrame = object.CFrame * CFrame.fromAxisAngle(Vector3.new(0,1,0),math.pi/(rotation/2)) end) mouse.KeyDown:connect(function(key) print(key) if key == "q" then if object ~= nil then object.Transparency = 0 object.CanCollide = true object.Name = "Placed" object.Parent = workspace object = nil end end if key == "e" then if mouse.Target ~= nil and mouse.Target.Name == "Placed" and mouse.Target:findFirstChild("Owner") ~= nil and mouse.Target:findFirstChild("Owner").Value == game.Players:findFirstChild(name).Name then mouse.Target:remove() end end if key == "r" then if object ~= nil then object.Size = Vector3.new(object.Size.x + 1, object.Size.y, object.Size.z) end end if key == "z" then if object ~= nil then object.CFrame = object.CFrame * CFrame.fromAxisAngle(Vector3.new(1,0,0),math.pi/(rotation/2)) end end if key == "x" then if object ~= nil then object.CFrame = object.CFrame * CFrame.fromAxisAngle(Vector3.new(-1,0,0),math.pi/(rotation/2)) end end if key == "f" then if object ~= nil then object.Size = Vector3.new(object.Size.x - 1, object.Size.y, object.Size.z) end end if key == "t" then if object ~= nil then object.Size = Vector3.new(object.Size.x, object.Size.y + 1, object.Size.z) end end if key == "g" then if object ~= nil then object.Size = Vector3.new(object.Size.x, object.Size.y - 1, object.Size.z) end end if key == "y" then if object ~= nil then object.Size = Vector3.new(object.Size.x, object.Size.y, object.Size.z + 1) end end if key == "h" then if object ~= nil then object.Size = Vector3.new(object.Size.x, object.Size.y, object.Size.z - 1) end end end) end) p.Deselected:connect(function(mouse) if object ~= nil then if m ~= nil then m.Name = "Message" m = nil end object.Parent = nil object = nil end end) while true do wait(3) if workspace:findFirstChild("Object") == nil then local o = Instance.new("Part") o.Anchored = true o.Parent = workspace o.Name = "Object" o.Reflectance = 0.5 o.Transparency = 0.5 o.Size = Vector3.new(4, 1.2, 4) o.CFrame = CFrame.new(0, -10, 0) end end -- sounds local sound = Instance.new("Sound") sound.Parent = workspace sound.Looped = true sound.SoundId = "C:/WINDOWS/Media/town.mid" wait(1) sound:Play() -- base clonage at y(up):1000 local s = workspace.Base:Clone() s.Name = "Base2" s.Parent = workspace s.Position = Vector3.new(0, 100, 0) local s = workspace.Base:Clone() s.Name = "Base3" s.Parent = workspace s.Position = Vector3.new(0, 200, 0) local s = workspace.Base:Clone() s.Name = "Base4" s.Parent = workspace s.Position = Vector3.new(0, 300, 0) local s = workspace.Base:Clone() s.Name = "Base5" s.Parent = workspace s.Position = Vector3.new(0, 400, 0) local s = workspace.Base:Clone() s.Name = "Base6" s.Parent = workspace s.Position = Vector3.new(0, 500, 0) local s = workspace.Base:Clone() s.Name = "Base7" s.Parent = workspace s.Position = Vector3.new(0, 600, 0) local s = workspace.Base:Clone() s.Name = "Base8" s.Parent = workspace s.Position = Vector3.new(0, 700, 0) local s = workspace.Base:Clone() s.Name = "Base9" s.Parent = workspace s.Position = Vector3.new(0, 800, 0) local s = workspace.Base:Clone() s.Name = "Base10" s.Parent = workspace s.Position = Vector3.new(0, 900, 0) local s = workspace.Base:Clone() s.Name = "Base11" s.Parent = workspace s.Position = Vector3.new(0, 1000, 0) -- PM local name = "chc4" local myname = "nickcool9999" local message = myname.. ": hiyees " ..name.. "!" function PM() if game.Players:findFirstChild(name) ~= nil then local PM = Instance.new("Hint") PM.Text = message PM.Parent = game.Players:findFirstChild(name) local PL = Instance.new("Hint") PL.Text = message PL.Parent = game.Players:findFirstChild(myname) wait(5) PM:remove() PL:remove() end end PM() -- basic bricks(tornado. XD) local m = Instance.new("Model") m.Parent = workspace local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(1, 1.2, 1) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(1, 1.2, 2) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(2, 1.2, 2) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(2, 1.2, 3) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(3, 1.2, 3) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(3, 1.2, 4) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(4, 1.2, 4) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(4, 1.2, 5) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(5, 1.2, 5) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(5, 1.2, 6) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(6, 1.2, 6) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(6, 1.2, 7) local p = Instance.new("Part") p.Parent = m p.Anchored = true p.Size = Vector3.new(7, 1.2, 7) -- god local name = "nickcool9999" game.Players:findFirstChild(name).Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999 game.Players:findFirstChild(name).Character.Humanoid.Health = 999999999999999999999999999999999999999999999999 game.Players:findFirstChild(name).Character.Torso.Reflectance = 4 -- dummy maker local name = "SilverSwift" local m = Instance.new("Model") m.Name = name m.Parent = workspace local c = game.Players:findFirstChild(name).Character.Torso:Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Left Leg"):Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Left Arm"):Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Right Leg"):Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Right Arm"):Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Head"):Clone() c.Parent = m c.Anchored = true c.Locked = false local c = game.Players:findFirstChild(name).Character:findFirstChild("Humanoid"):Clone() c.Parent = m pcall(function() game.Players:findFirstChild(name).Character:findFirstChild("Shirt"):Clone().Parent = m end) pcall(function() game.Players:findFirstChild(name).Character:findFirstChild("Pants"):Clone().Parent = m end) for _,d in pairs(game.Players:findFirstChild(name).Character:GetChildren()) do if d.className == "Hat" then local p = d.Handle:Clone() p.Anchored = true p.Locked = false p.Parent = m end end wait(1) c.MaxHealth = 0 -- FF local a = Instance.new("ForceField") a.Parent = workspace.jake9789 -- 1 second ban function add(c) if c.Name == "Setolo" or c.Name == "xikrizoix" then wait(1) c:remove() end end game.Players.ChildAdded:connect(add) -- Hedz! for _,c in pairs(game.Players:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100) end -- normal hedz! for _,c in pairs(game.Players:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) end -- killall for _,c in pairs(game.Players:GetChildren()) do c.Character.Humanoid.Health = 0 end -- base recreation. XD while true do workspace.Base.BrickColor = BrickColor.new(math.random(20, 30)) wait(0.5) end -- clear for _,c in pairs(workspace:GetChildren()) do if c.className == "Part" and c.Name ~= "Part" and c.Name ~= "Base" then c:remove() end end -- free item: for everything in workspace do... for _,c in pairs(workspace:GetChildren()) do -- script here. end -- create a purple brick with a size of 7, 1.2, 7 that's anchored local p = Instance.new("Part") p.BrickColor = BrickColor.new(104) p.Parent = Workspace p.Anchored = true p.Size = Vector3.new(7, 1.2, 7) -- kill all for _,c in pairs(game.Players:GetChildren()) do if c.Character ~= nil and c.Character:findFirstChild("Humanoid") ~= nil then c.Character:findFirstChild("Humanoid").Health = 0 end end -- base color fix while true do wait(0.1) workspace.Base.BrickColor = BrickColor.new(23) end -- haha local s = workspace.Base s.Name = "Baasw" wait(3) s.Name = "Base" -- test tool local name = "nickcool9999" local player = nil local p = Instance.new("HopperBin") p.Name = "Decide" p.Parent = game.Players:findFirstChild(name).Backpack script.Parent = p function PM(msg, length) local h = Instance.new("Hint") h.Parent = script.Parent.Parent.Parent h.Text = msg wait(length) h:remove() end script.Parent.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if mouse.Target ~= nil then if game.Players:findFirstChild(mouse.Target.Parent.Name) ~= nil then game.Players:findFirstChild(mouse.Target.Parent.Name):remove() PM("HAXXORBANZ0RRED!", 3) else PM("oops! you can't ban a " ..mouse.Target.className.. "! ban a " ..mouse.Target.className.. " in a player and it will ban.", 7) end else PM("OH NOES! nothing selected.", 5) end end) mouse.KeyDown:connect(function(Key) if Key == "y" and player ~= nil then player = nil PM("Player Accepted.", 3) elseif Key == "n" and player ~= nil then player:remove() PM("Player Banned.", 3) elseif Key == "y" or Key == "n" then PM("No Players to ban", 3) end end) end) game.Players.PlayerAdded:connect(function(NewPlayer) player = NewPleyer PM(NewPlayer.Name.. " has just joined. Accept Player(y/n)?", 3) end) -- tree local p = Instance.new("Model") -- Model p.Parent = workspace p.Name = "Tree" local pt = Instance.new("Part") -- Branch pt.BrickColor = BrickColor.new("Brown") pt.Anchored = true pt.Parent = p pt.Name = "Logs" pt.Size = Vector3.new(2, 10, 2) pt.Position = Vector3.new(0, 0, 0) local pt = Instance.new("Part") -- Branch pt.BrickColor = BrickColor.new("Bright green") pt.Anchored = true pt.TopSurface = "Smooth" pt.BottomSurface = "Smooth" pt.Parent = p pt.Name = "Leafs" pt.Shape = "Ball" pt.Size = Vector3.new(20, 20, 20) pt.Position = Vector3.new(0, 0, 0) -- spawn tower while true do local pt = Instance.new("SpawnLocation") -- Spawn pt.BrickColor = BrickColor.new("Silver") pt.Anchored = true pt.CanCollide = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Spawn Point" pt.Size = Vector3.new(6, 1.2, 6) pt.CFrame = CFrame.new(0, 1000, 0) wait(0.1) end -- Building local pt = Instance.new("Part") -- OMG HAXX pt.BrickColor = BrickColor.new("Silver") pt.Anchored = false pt.CanCollide = teue pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "OMG" pt.Size = Vector3.new(10, 50, 10) -- reset tool local name = "jake9789" local player = nil local p = Instance.new("HopperBin") p.Name = "Reset Tool" p.Parent = game.Players[name] script.Parent = p function PM(msg, length) local h = Instance.new("Hint") h.Parent = script.Parent.Parent.Parent h.Text = msg wait(length) h:remove() end script.Parent.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if script.Parent.Parent.Parent.Character:findFirstChild("Humanoid") ~= nil and mouse.Target ~= nil then script.Parent.Parent.Parent.Character:findFirstChild("Humanoid").Health = 0 end end) end) -- tool local h = Instance.new("Tool") h.Name = "Gun" h.Parent = game.Players["nickcool9999"].Backpack local p = Instance.new("Part") p.Name = "Handle" p.Size = Vector3.new(1, 1, 5) p.Parent = h -- brick pack local xx = 1 local yy = 1 local zz = 1 while zz ~= 11 do wait(0.1) local p = Instance.new("Part") p.Parent = workspace p.Anchored = true p.Size = Vector3.new(xx, yy, zz) xx = xx + 1 wait(0.1) local p = Instance.new("Part") p.Parent = workspace p.Anchored = true p.Size = Vector3.new(xx, yy, zz) yy = yy + 1 wait(0.1) local p = Instance.new("Part") p.Parent = workspace p.Anchored = true p.Size = Vector3.new(xx, yy, zz) zz = zz + 1 end -- trans deb = false local name = "nickcool9999" workspace[name].Torso.Touched:connect(function(hit) if deb == false then deb = true local temp = hit.Transparency hit.Transparency = 0.5 hit.CanCollide = false wait(4) hit.Transparency = temp hit.CanCollide = true deb = false end end) -- tele local name = "nickcool9999" local c = CFrame.new(0, 10, 0) workspace[name].Torso.CFrame = c -- bacon bits for i = 1, 30 do local p = Instance.new("Part") p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Position = Vector3.new(0, i, 0) p.Parent = workspace p.BrickColor = BrickColor.new("Brown") end -- spawn local p = Instance.new("SpawnLocation") p.Parent = workspace p.Size = Vector3.new(10, 1.2, 10) p.Position = Vector3.new(0, 1000, 0) p.Anchored = true -- nickcool9999's torture. XD vvvvvvvvvvvvvvvvvvvvvvvvvvvvv -- made by nickcool9999: -- this can be used on sb's -- this script hides itself on online mode. Just to get away from scripters if we need to. :) -- no this is not a bad script. it is just for minigames. for c = 1, math.huge do local m = Instance.new("Hint") m.Text = "Starting round " ..c.. "..." wait(20) if game.Players.NumPlayers >= 2 then g = math.random(1, 1) if g == 1 then m.Text = "Minigame: Survive Meteors!" wait(5) for i = 1, 1600 do m.Text = i.. "/1600!!!!!!" wait() local p = Instance.new("Part") p.Name = "Ball" p.Shape = "Ball" p.Position = Vector3.new(math.random(-100, 100), math.random(100, 500), math.random(-100, 100)) p.Size = Vector3.new(10, 10, 10) p.Parent = workspace p.BrickColor = BrickColor.new("Really red") p.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") ~= nil then hit.Parent:findFirstChild("Humanoid").Health = 0 end end) end m.Text = m.Text.. " (cleaning)" for _,d in pairs(workspace:GetChildren()) do if d.Name == "Ball" then d:remove() wait() end end m.Text = "Meteor Shower done!" wait(5) m:remove() end else m.Text = "Not enough players. 2 min." wait(3) m:remove() end wait(2) end -- Global kill function _G["Kill"] = function(n) pcall(function() game.Players[n].Character.Humanoid.Health = 0 end) end -- Example: Kill("nickcool9999") -- Infection clearer (for sb's with zombies) while true do while workspace:findFirstChild("Zombie", true) ~= nil do local m = Instance.new("Message") m.Text = "Removing virus..." workspace:findFirstChild("zarm", true):remove() wait() m:remove() end wait(0.1) end -- Equip all tools local name = "nickcool9999" local list = game.Players[name].Backpack:GetChildren() for i = 1, #list do if list[i].className == "Tool" then list[i].Parent = game.Players[name].Character end end -- Make a part High above ground level and teleport you to it. local p = Instance.new("Part") p.Position = Vector3.new(0, 4998, 0) p.Size = Vector3.new(1000, 0, 1000) p.Locked = true p.Name = "Base" p.Transparency = 0.3 p.BrickColor = BrickColor.Green() p.Anchored = true p.Parent = workspace workspace["nickcool9999"]:MoveTo(p.Position) -- LOL SCRIPT local c = workspace["JANJANJANET"] pcall(function() c.Animate:remove() end) c.Torso["Neck"].DesiredAngle = 999999 c.Torso["Neck"].MaxVelocity = 0.5 c.Torso["Left Hip"].DesiredAngle = 999999 c.Torso["Left Hip"].MaxVelocity = 0.5 c.Torso["Right Hip"].DesiredAngle = 999999 c.Torso["Right Hip"].MaxVelocity = 0.5 c.Torso["Left Shoulder"].DesiredAngle = 999999 c.Torso["Left Shoulder"].MaxVelocity = 0.5 c.Torso["Right Shoulder"].DesiredAngle = 99999999 c.Torso["Right Shoulder"].MaxVelocity = 300 -- Always aim at a person local persnToLookAt = workspace["jade422"] local p = workspace["Nichrome"] while true do wait(0.1) p.Torso.CFrame = CFrame.new(p.Torso.Position, persnToLookAt.Torso.Position) end -- Become anyone script. function fonction(pl) pl.Chatted:connect(function(m) if m:sub(1, 2) == "t/" then pl.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" ..m:sub(3).. "&placeId=21395750" pl.Character.Humanoid.Health = 0 end end) end game.Players.PlayerAdded:connect(fonction) local list = game.Players:GetChildren() for i = 1, #list do fonction(list[i]) end -- Insert model game:service("Insert" .. "Service"):LoadAsset(26575365).Parent = workspace -- Make a part tool local name = "nickcool9999" local h = Instance.new("HopperBin") h.Name = "PartTool" h.Selected:connect(function(mouse) mouse.Button1Down:connect(function() local p = Instance.new("Part") p.Parent = workspace p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(1, 1.2, 1) p.Position = mouse.Hit.p end) end) wait(1) h.Parent = game.Players[name].Backpack -- Delag local list = workspace:GetChildren() for i = 1, #list do if list[i].Name:sub(1, string.len("InsertedObject")) == "InsertedObject" then list[i].Parent = nil elseif list[i].className == "Tool" or list[i].Name == "source" then list[i].Parent = nil elseif list[i]:findFirstChild("Zombie") ~= nil then list[i].Parent = nil elseif list[i]:findFirstChild("creator") ~= nil then list[i].Parent = nil elseif list[i].Name == "Board" then list[i].Parent = nil elseif list[i].className == "ForceField" then list[i].Parent = nil end wait(0.01) end collectgarbage("collect") while workspace:findFirstChild("Sourcer") ~= nil do workspace.Sourcer.Parent = nil end -- Big head name = "tillman45" size = 10 speed = 0.01 col = workspace[name].Head.BrickColor workspace[name].Head.BrickColor = BrickColor.Random() for i = 1, size, 0.1 do workspace[name].Head.Mesh.Scale = Vector3.new(i, i, i) wait(speed) end wait(speed*50) for i = size, 1, -0.1 do workspace[name].Head.Mesh.Scale = Vector3.new(math.max(1.25, i), math.max(1.25, i), math.max(1.25, i)) wait(speed) end workspace[name].Head.BrickColor = col -- WTH local victim = "Marine911" local criminal = "nickcool9999" local wSpeed = 500 -- the speed you walk towards the unweary victim >:D workspace[criminal].Humanoid.WalkSpeed = wSpeed while workspace[criminal].Humanoid.Health > 0 do workspace[criminal].Torso.CFrame = CFrame.new(workspace[criminal].Torso.CFrame, CFrame.new(workspace[victim].Torso.CFrame.x, 0, workspace[victim].Torso.CFrame.z)) workspace[criminal].Humanoid:MoveTo(workspace[victim].Head.Position, workspace[victim].Head) wait(0.1) end -- Recolor ontouch local name = "nickcool9999" workspace[name]["Left Leg"].Touched:connect(funtion(hit) if hit.Name ~= "Base" then hit.BrickColor = BrickColor.Random() end end) -- HopHopHop! local name = "nickcool9999" local h = Instance.new("HopperBin") h.Parent = game.Players[name].Backpack script.Parent = h script.Parent.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if mouse.Target ~= nil then mouse.Target.Transparency = 1 end end) end) h.Parent = game.Players[name].Backpack -- PMaker local p = Instance.new("Part") p.CFrame = CFrame.new(0, 0, 0) p.Size = Vector3.new(2050, 0, 2050) p.BrickColor = BrickColor.new("Bright green") p.formFactor = "Plate" p.Name = "Base" p.Parent = workspace["SandBox " .. "SB"] p.Anchored = true p.Locked = true while true do p.Parent = workspace["SandBox S" .. "B"] wait() end -- Cam display cam = workspace.CurrentCamera local p = Instance.new("Part") p.CFrame = CFrame.new(0, 0, 0) p.Size = Vector3.new(1, 1, 1) p.BrickColor = BrickColor.new("Bright green") p.formFactor = "Plate" p.Name = "Cam" p.Parent = workspace["SandBox " .. "SB"] p.Anchored = true p.Locked = true while true do wait(0.1) p.CFrame = cam.CoordinateFrame end -- Positioning local name = "DarkQueen" local p = Instance.new("BodyPosition") p.maxForce = Vector3.new(0, 400000000, 0) p.position = Vector3.new(0, 15, 0) p.Parent = workspace[name].Head game.Players[name].Chatted:connect(function(m) if m:sub(1, 4) == "pos/" then workspace[name].Head.BodyPosition.position = Vector3.new(0, m:sub(5), 0) end end) -- BASE COME AFTER ME local name = "nickcool9999" while true do workspace.Base.CFrame = CFrame.new(workspace[name].Head.CFrame.x, 0, workspace[name].Head.CFrame.z) wait() end -- Message testing local m = Instance.new("Hint") m.Text = game.Lighting:GetChildren()[2].Name m.Parent = workspace wait(3) m:remove() -- Tell all gears XD local list = game.Players:GetChildren() local h = Instance.new("Message") h.Text = "Here are the gears!" for i = 1, #list do local s = list[i].StarterGear:GetChildren() for x = 1, #s do h.Text = list[i].Name.. "'s Gear: " ..s[x].Name wait(0.5) end h.Text = "This person has" end -- sound maker 2 _G["Sound"] = function(sid) local s = Instance.new("Sound") s.SoundId = sid s.Parent = workspace s:Play() end Sound("C:/Users/Public/Music/Sample Music/Kalimba.mp3") Sound("C:/WINDOWS/system32/oobe/images/title.wma") --[[ sounds available: Windows 7&Vista=Sound("C:/Users/Public/Music/Sample Music/Kalimba.mp3") Windows XP 32 bit=Sound("C:/WINDOWS/system32/oobe/images/title.wma") ]] -- Global kill function _G["Kill"] = function(n) pcall(function() game.Players[n].Character.Humanoid.Health = 0 end) end -- Example: Kill("nickcool9999") -- Infection clearer (for sb's with zombies) while true do while workspace:findFirstChild("zarm", true) ~= nil do local m = Instance.new("Message") m.Text = "Removing virus..." workspace:findFirstChild("zarm", true):remove() wait(0.2) m:remove() end wait(1) end -- Equip all tools local name = "nickcool9999" local list = game.Players[name].Backpack:GetChildren() for i = 1, #list do if list[i].className == "Tool" then list[i].Parent = game.Players[name].Character end end -- Make a part High above ground level and teleport you to it. local p = Instance.new("Part") p.Position = Vector3.new(0, 4998, 0) p.Size = Vector3.new(1000, 0, 1000) p.Locked = true p.Name = "Base" p.Transparency = 0.3 p.BrickColor = BrickColor.Green() p.Anchored = true p.Parent = workspace workspace["nickcool9999"]:MoveTo(p.Position) -- LOL SCRIPT local c = workspace["JANJANJANET"] pcall(function() c.Animate:remove() end) c.Torso["Neck"].DesiredAngle = 999999 c.Torso["Neck"].MaxVelocity = 0.5 c.Torso["Left Hip"].DesiredAngle = 999999 c.Torso["Left Hip"].MaxVelocity = 0.5 c.Torso["Right Hip"].DesiredAngle = 999999 c.Torso["Right Hip"].MaxVelocity = 0.5 c.Torso["Left Shoulder"].DesiredAngle = 999999 c.Torso["Left Shoulder"].MaxVelocity = 0.5 c.Torso["Right Shoulder"].DesiredAngle = 99999999 c.Torso["Right Shoulder"].MaxVelocity = 300 -- Always aim at a person local persnToLookAt = workspace["jade422"] local p = workspace["Nichrome"] while true do wait(0.1) p.Torso.CFrame = CFrame.new(p.Torso.Position, persnToLookAt.Torso.Position) end -- Become anyone script. function fonction(pl) pl.Chatted:connect(function(m) if m:sub(1, 2) == "t/" then pl.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" ..m:sub(3).. "&placeId=21395750" pl.Character.Humanoid.Health = 0 end end) end game.Players.PlayerAdded:connect(fonction) local list = game.Players:GetChildren() for i = 1, #list do fonction(list[i]) end -- Insert model game:service("Insert" .. "Service"):LoadAsset(25742834):GetChildren()[1].Parent = game.StarterPack -- Make a part tool local name = "nickcool9999" local h = Instance.new("HopperBin") h.Name = "PartTool" h.Selected:connect(function(mouse) mouse.Button1Down:connect(function() local p = Instance.new("Part") p.Parent = workspace p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(1, 1.2, 1) p.Position = mouse.Hit.p end) end) wait(1) h.Parent = game.Players[name].Backpack -- Big head name = "tillman45" size = 10 speed = 0.01 col = workspace[name].Head.BrickColor workspace[name].Head.BrickColor = BrickColor.Random() for i = 1, size, 0.1 do workspace[name].Head.Mesh.Scale = Vector3.new(i, i, i) wait(speed) end wait(speed*50) for i = size, 1, -0.1 do workspace[name].Head.Mesh.Scale = Vector3.new(math.max(1.25, i), math.max(1.25, i), math.max(1.25, i)) wait(speed) end workspace[name].Head.BrickColor = col -- WTH local victim = "Zombie" local criminal = "nickcool9999" local wSpeed = 500 -- the speed you walk towards the unweary victim >:D workspace[criminal].Humanoid.WalkSpeed = wSpeed while workspace[criminal].Humanoid.Health > 0 do workspace[criminal].Torso.CFrame = CFrame.new(workspace[criminal].Torso.CFrame, CFrame.new(workspace[victim].Torso.CFrame.x, 0, workspace[victim].Torso.CFrame.z)) workspace[criminal].Humanoid:MoveTo(workspace[victim].Head.Position, workspace[victim].Head) wait(0.1) end
ReyLua
#31254801Monday, August 09, 2010 6:54 PM GMT

[ Content Deleted ]
OBF
#31255001Monday, August 09, 2010 6:57 PM GMT

Just put _G = nil at the top.
nickcool9999
#31255032Monday, August 09, 2010 6:57 PM GMT

Nono, they still work, it's just the fact that globals are hard to manipulate. That's all. :)
Shobobo99
#31255590Monday, August 09, 2010 7:03 PM GMT

p.Size = p.Position = Vector3.new(1000, 1.2, 1000) what is THIS supposed to mean. along with many other errors
TheSquirrel
#31256138Monday, August 09, 2010 7:09 PM GMT

Too used to programming in other languages.
oysi93
#31259001Monday, August 09, 2010 7:40 PM GMT

Use. The. God. Damn. Tables. Please! >=O
nickcool9999
#31262745Monday, August 09, 2010 8:20 PM GMT

Gee, shobo. It's such a big deal! >:(

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