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1gameboy0
#31889220Tuesday, August 17, 2010 3:41 PM GMT

if you know what 'wrap' means in the gaming world... then listen. actually, listen anyway even if you don't know what that means. on the configure place page, there should be an option that lets you choose if your place has a 'wrap' boundary. so instead of instances being removed from the game when they, for example, fall down into nothingness off the map, they would reappear at the top of the map. sounds good? :D REMEMBER; this would be OPTIONAL. and even if it created a little lag, the feature wouldn't have to be used by the creator of the game.
4thDestructiveOne
#31889489Tuesday, August 17, 2010 3:44 PM GMT

YESH! SUPPORT!
1gameboy0
#31889539Tuesday, August 17, 2010 3:45 PM GMT

yay :)
ep12573
#31890072Tuesday, August 17, 2010 3:51 PM GMT

SUPPORT!
SirPowel
#31890080Tuesday, August 17, 2010 3:51 PM GMT

Infinite falls? Lol support.
1gameboy0
#31890292Tuesday, August 17, 2010 3:54 PM GMT

@SirPowel ooh i never thought of infinite falls... lulz that makes it AWESOMER!
awolf
Top 25 Poster
#31891542Tuesday, August 17, 2010 4:11 PM GMT

Except that there IS no top to roblox maps. You can move up infinitely.
SirPowel
#31891627Tuesday, August 17, 2010 4:13 PM GMT

Now that I think about it, it's definitely scriptable.
Notunknown99
#31891682Tuesday, August 17, 2010 4:14 PM GMT

@awolf: If you put a player at a height of math.huge they are removed (If anchored) at some high number rendering goes. They could add a 'Map height' value!
1gameboy0
#31892848Tuesday, August 17, 2010 4:31 PM GMT

your right it is scriptable...
1gameboy0
#31892914Tuesday, August 17, 2010 4:32 PM GMT

EVERYBODY! JUST LET THIS THREAD DIE! this is scriptable and i shouldn't have posted this...

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