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Script?
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Script?
blak1234
Join Date: 2008-12-30
Post Count: 1
#32004119
Wednesday, August 18, 2010 11:10 PM GMT
Hi I wa wondering if there is a script for when you break the joints of a model and after 1 second, it is removed. Is that possible? If not, can someone make it for me?
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swordmaster98
Join Date: 2008-12-21
Post Count: 2625
#32004159
Wednesday, August 18, 2010 11:11 PM GMT
Shut up non scripter NBC noob
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ucantw1n
Join Date: 2007-12-22
Post Count: 4311
#32004190
Wednesday, August 18, 2010 11:11 PM GMT
Nice. ^
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pizzaman316
Join Date: 2009-06-14
Post Count: 9495
#32004202
Wednesday, August 18, 2010 11:11 PM GMT
It is easily possible I think, but I can't script :3
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pie692
Join Date: 2008-07-07
Post Count: 4309
#32004205
Wednesday, August 18, 2010 11:11 PM GMT
Ya, it's possible.
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ThomasChabot
Join Date: 2008-04-03
Post Count: 88586
#32004251
Wednesday, August 18, 2010 11:12 PM GMT
function Died(p) p.Parent = nil end workspace.MODEL.Humanoid.Died:connect(Died)
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crazyburger
Join Date: 2008-09-06
Post Count: 2313
#32004576
Wednesday, August 18, 2010 11:17 PM GMT
Print ("wrong fourm") abc = game.Workspace:Getchidren() abc:Remove()
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ThomasChabot
Join Date: 2008-04-03
Post Count: 88586
#32004667
Wednesday, August 18, 2010 11:18 PM GMT
@Crazy That wouldn't work, this is what you need to do: print("Wrong forum.") abc = game.Workspace:GetChildren() for i = 1,#abc do abc[i]:Remove() end
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