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blak1234
#32004119Wednesday, August 18, 2010 11:10 PM GMT

Hi I wa wondering if there is a script for when you break the joints of a model and after 1 second, it is removed. Is that possible? If not, can someone make it for me?
swordmaster98
#32004159Wednesday, August 18, 2010 11:11 PM GMT

Shut up non scripter NBC noob
ucantw1n
#32004190Wednesday, August 18, 2010 11:11 PM GMT

Nice. ^
pizzaman316
#32004202Wednesday, August 18, 2010 11:11 PM GMT

It is easily possible I think, but I can't script :3
pie692
#32004205Wednesday, August 18, 2010 11:11 PM GMT

Ya, it's possible.
ThomasChabot
#32004251Wednesday, August 18, 2010 11:12 PM GMT

function Died(p) p.Parent = nil end workspace.MODEL.Humanoid.Died:connect(Died)
crazyburger
#32004576Wednesday, August 18, 2010 11:17 PM GMT

Print ("wrong fourm") abc = game.Workspace:Getchidren() abc:Remove()
ThomasChabot
#32004667Wednesday, August 18, 2010 11:18 PM GMT

@Crazy That wouldn't work, this is what you need to do: print("Wrong forum.") abc = game.Workspace:GetChildren() for i = 1,#abc do abc[i]:Remove() end

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