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Espithel
#32147044Friday, August 20, 2010 10:00 PM GMT

simplisity. man's greatest friend. yet, the more complex it comes, the more difficult it is. at the beginning roblox was red brick touch green brick to win. but now, roblox is red brick touch green brick wilst avoiding yellow bricks wilst touching all blue bricks wilst jumping over white bricks wilst shooting purple bricks wilst punching orange bricks wilst building grey bricks wilst orbiting black bricks wilst being idiotic around brown bricks wilst doing all at the same time to win. is that simple? no. -_-. the simplisity of roblox has dissappeared. it's an amazeing game, still, and in some parts OMG IT'S TEH BEST! but they are forceing people to smash into obsticles without in most cases a choice of going round them. and half of those obsticles are created by roblox. yet roblox seems to not go for alturnitives that are currently imposoble to things that are currently imposoble. why? kodu's water is not as incredible as normal water but it does the job without lag. kahuna reef's allmost seemless background isn't as good as halo or so many girls so little time, but it gets the job done right and it's in roblox's current grasp. i'm saying you can create dyamic movement and water if you use alturnitives. the kodu water isn't awesome, but it is amazeing. kahuna's background abillity isn't incredable, but it's in robloxes grasp. is you copy them then at least you have water. not amazeing water. but at least it works.

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