This is an updated version of my idea.
ObjectName: Gradient
Insertable in:
GUI elements (TextBox, ImageLabel, etc.)
Brick elements (Wedges, Seat, etc.)
Particles (Fire, Smoke, etc.)
And other visible objects.
Brief description: You obviously heard of gradient before, haven't you? One colour smooothly changing to another colour. Why not make this in ROBLOX? It'll be like a ScreenGUI, which you can insert objects INTO.
First, there will be 4 types of GradientPosition you can insert into. Colour, TR (Transparency and Reflectance), Surface, and Script.
ColorPosition: It'll be a colour data which you can insert, and set position/size.
TR: Similar to ColorPosition, but instead it's Transparency and Reflectance.
Surface: It contains a data of PartSurface. Only insertble in Brick elements.
Script: You need to insert a script to work, then set the position/size.
++OBVIOUSLY position/size must be within the element.++
Script will be used in complex games. For example: "If you touch this bit of the brick, this will happen". It's useful if you have a gradient or decal on the brick. Smooth tiles.
Examples:
(1) Let's say you had a brick in front of you. You insert a Gradient into it. Then you insert 3 ColorPositions and set them Red, Green, and Blue. You can make a colour linkage. Red-Yellow-Green-Cyan-Blue.
(2) Like the first one, but imagine if you had another brick in front of you. You insert a gradient, but this time you insert a TRPosition. Then you can set it as one side of the brick being transparent, and the other end, it has a high reflectance.
(3) Pretend if you had a ImageLabel on your screen, as a GUI. You insert ColourValue, then set it to Green, and Yellow. If you set it to both ends, you can make a Green-to-Yellow gradient.
/This idea has been approved by RevolutionGG\
© 2010
Want to know more? Ask me.
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