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Jobs are More ways to earn money. People buying things/selling things/place visits isnt that great. Say.... jobs! People could hire you to make items/models or even go to a place! Just basically have allot of choices. maybe 20, and each customizable. Like this:
My ROBLOX>My Jobs>Current Jobs>*list of jobs you have to do/doing see #1*
>Find a Job>*list of peoples requests. see#2*
>Request a Job (or something like that)>*See #3*
#1: "Help 'Builderman', 'Create a', 'Model'! Job Expires: 9/30/10" (allot sooner then that..) Everything that is inside the ' ' is stuff a user chose. So you dont type it, you click, just like the quick chat.
#2: "Search jobs:_____________ help" mouse over help: "Search someones name or help they have requested." the idea here is that you could find your friend requesting a job. Non-bcers can do 1 job a day, at the max of 3 jobs in their 'Current Jobs' list. If the jobs arent done by a specific date, their job is cancelled, and is open for someone else to try them. Unless the person you used to work for's (the person who 'owned' the job that you had... that expired) job expired. BCers: 3 jobs a day up to 5 in their My jobs. TBCers get 5 a day 10 in their tab, OBC 10 a day 20 in their tab. You get where Im going with this I hope. Also below, like in the people tab, there are preset jobs available. Either they were the same type of job you have been doing, E.G: "Create Telamon, a 'duck' Model." and so it would show tons of jobs for Model creating. Also there would be tabs to choose through random jobs, like the catalog. And you get the idea I think.
#3: "Please choose the job type:">"Create, Script, Draw, Trade" with Create you can make models, or sets, or even show the player items pre made. With script, well that kind of goes without saying. Draw, create a decal requested. Trade, well with the new trade system going on, this MIGHT work. You get payed to trade certain items. But it has to be an item you dont have. The goal is to find someone willing to trade with you, give you that item (in return with something else) and then trade with the Job owner. So its not your everyday trading. Every job has like a mini control panel. Cancel Job, Advertised job (for desperate people who have allot of money to lose. Advertise their job on the find a job tab, or on the roblox website.) and even how much the user receives for finishing the job. Even what currency. When someone takes the job, you decide how much to give them (before they start the job) Minimum is 150 tix (you know, so no scamming, or whatever. Like with ads) and robux minimum of 20 or 15. when they complete a job, the money sends from your account to whoever you hired. And if you lost the money and they finished, it will slowly suck your money until the debt is payed. Like car or house payments.
Roblox of course gets 15-25% of the money. Depending on how the jobs are going. Economy and stuff. some jobs require more pay. With Trade, the minimum is 100 R$, and I'm thinking no tix... but if you want, telamon, how about 1500 tix. Scripting is higher then create. Here's the order of how much its worth.
1:Trade
2:Script
3:Draw
4:Create
Of course you can say yes or no to the person working for you. If you wont like the drawing you may thumbs down it, saying try again. You may only do this 1 time, otherwise you will just fire them. Thumbs up, job well done, the model/decal/whatever is now transferring to your account, and he is getting his money. No IOUs accepted, if you cant pay up full, you dont get whatever it is you were paying for.
I hope you liked this and read it all, I'm realing looking forward to this, if it comes out, I really hope it does. This would make roblox twice as fun for all users. Since some dont like the games, this would be great for everybody. It would make roblox a 6/5!
Thanks!
~Clayguy247 |