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CVW
#35618655Sunday, October 17, 2010 11:24 PM GMT

The update they made today destroyed my flight sim and NearmissTFWs combined. Now the planes in both react very poorly and the tilt features are gone. Do not flame this thread because it will be ignored. They need to undo it or our simulators will be ruined.
frostbite206
#35619148Sunday, October 17, 2010 11:32 PM GMT

What was the update?
CVW
#35619325Sunday, October 17, 2010 11:35 PM GMT

I think it had to do with body force or gyro. It toataly trashed both sims aircraft tilt features and a few other things too.
Superdestructo09
#35619605Sunday, October 17, 2010 11:39 PM GMT

Fail update is fail. Support.
charmybee1
#35619731Sunday, October 17, 2010 11:40 PM GMT

This was in What -NOT- To Suggest. No undoing the updates.
CVW
#35620195Sunday, October 17, 2010 11:47 PM GMT

Well this update is what I call a mistake. It couldnt have been my error either. Because it effected all the planes in BOTH sims. Not to mention this happened in my testing area,the actual sim,and NearmissTFW's. Thats an estimated total of 35 planes messed up.
BeepBoopBop
#35620301Sunday, October 17, 2010 11:49 PM GMT

Every update they do towards RBX.Lua serves a major purpose, such as locking _G. _G was locked due to security issues. The update they made is much greater than your place.
CVW
#35620464Sunday, October 17, 2010 11:51 PM GMT

Its not just my place. Its NearmissTFW's place and a QUITE a few others .
BeepBoopBop
#35620562Sunday, October 17, 2010 11:52 PM GMT

Those other places can easily be fixed, then. Again, every update is more important than a place.
CVW
#35620842Sunday, October 17, 2010 11:56 PM GMT

Ok then please explain how I may fix it. Its just the tilt function thank God. Its not accomplished by a script btw.
BeepBoopBop
#35620954Sunday, October 17, 2010 11:57 PM GMT

Output?
CVW
#35621317Monday, October 18, 2010 12:02 AM GMT

Umm..... I looked in the engine itself. Nothing but BodyGyro,and BodyVelocity. Just yesterday they tilted fine btw.
BeepBoopBop
#35621386Monday, October 18, 2010 12:03 AM GMT

No Output from your script?
sethixzonsalt
#35621463Monday, October 18, 2010 12:04 AM GMT

[ Content Deleted ]
CVW
#35621486Monday, October 18, 2010 12:04 AM GMT

BodyGyro Setting's D=500 P=250 maxTorque:0,0,0 BodyVelocity settings P=1.25e+003 maxForce=0,0,0 velocity=0,0,0
BeepBoopBop
#35621549Monday, October 18, 2010 12:05 AM GMT

>.> You don't know what an Output is, do you, CVW?
CVW
#35621601Monday, October 18, 2010 12:06 AM GMT

No not realy. I know alot but I dont know that.
BeepBoopBop
#35621687Monday, October 18, 2010 12:07 AM GMT

In ROBLOX Studio, click on View, then Output. In the output, it will tell you scripting errors you have made, while in Solo.
CVW
#35621836Monday, October 18, 2010 12:09 AM GMT

Ok does it have anything to do with the tool? PlaneFlyer script: creativeval = 0 bin=script.Parent plane=nil hold=false vSpeed = 0 taxiing = true CID = 0 NuubVal = 0 local debounce = false local planedebounce = false local stuntdebounce = false local controlling = false PlaneOn = false SpeedInc = 0 Firing = false XO = true function move(point, Engine) local origincframe = Engine:findFirstChild("BodyGyro").cframe size = Engine.Size target = Engine.Position+((point - Engine.Position).unit*100) local dir = (target - Engine.Position).unit local spawnPos = Engine.Position left = Engine.CFrame*CFrame.new(-size.x/2, 0, 0).p right = Engine.CFrame*CFrame.new(size.x/2, 0, 0).p md = (target - Engine.Position).magnitude foebmd = Engine.CFrame*CFrame.new(0, 0, -md).p toleft = (target -left).magnitude toright = (target -right).magnitude rot = ((foebmd - target).magnitude/10) local pos = spawnPos + (dir * 1) Engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000) if toleftrot and speedcvb.Value >= script.Parent.MinSpeed.Value then Engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)*CFrame.fromAxisAngle( Vector3.new(0, 0, rot) , math.pi/ 30 ) elseif toleft > toright and toright >rot and speedcvb.Value >= script.Parent.MinSpeed.Value then Engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)*CFrame.fromAxisAngle( Vector3.new(0, 0,-rot) , math.pi/ 30 ) else Engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir) end wait(0.1) Engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(0, 0, 0) Engine:findFirstChild("BodyGyro").cframe = origincframe end function computeDirection(vec) local lenSquared = vec.magnitude * vec.magnitude local invSqrt = 1 / math.sqrt(lenSquared) return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) end function findPlane(player) local list = player.Character:GetChildren() for x = 1, #list do if (list[x].className == "Model") then if list[x]:findFirstChild("Engine") ~= nil then return list[x] end end end end function onButton1Down(mouse) local vehicle = findPlane(script.Parent.Parent.Parent) if vehicle ~= nil and debounce == false and planedebounce == false then debounce = true controlling = true while true do wait() local Engine = vehicle.Engine local position = mouse.Hit local target = position.p if Engine:findFirstChild("FlyScript") ~= nil then move(target, Engine) end if planedebounce == true or controlling == false then break end end wait(.1) debounce = false end end function onButton1Up(mouse) controlling = false end function onSelected(mouse) mouse.Icon = "rbxasset://textures\\GunCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.Button1Up:connect(function() onButton1Up(mouse) end) mouse.KeyDown:connect(onKeyDown) mouse.KeyUp:connect(onKeyUp) abcd = findPlane(script.Parent.Parent.Parent) TailNo = script.Parent.TailNumber.Value MaxSpeed = script.Parent.MaxSpeed.Value if game.Players.LocalPlayer.PlayerGui:findFirstChild("PlaneStats") == nil then Gui = script.Parent.PlaneStats:clone() Gui.Parent = game.Players.LocalPlayer.PlayerGui Gui.Frame.PN.Text = script.Parent.Plane.Value interface(Gui) end end function interface(G) while true do wait(0.1) if NuubVal >= 30 then NuubVal = 0 if CID == 0 then abcd.Name = game.Players.LocalPlayer.Name CID = 1 elseif CID == 1 then abcd.Name = TailNo CID = 2 elseif CID == 2 then abcd.Name = script.Parent.Plane.Value CID = 0 end end if abcd.Engine:findFirstChild("Speed") ~= nil then abcd.Engine.Speed.Value = abcd.Engine.Speed.Value+SpeedInc if abcd.Engine.Speed.Value < 0 then abcd.Engine.Speed.Value = 0 elseif abcd.Engine.Speed.Value > MaxSpeed then abcd.Engine.Speed.Value = MaxSpeed end end if G ~= nil then PS = G.Frame vSpeed = (math.sqrt((abcd.Engine.Velocity.x)^2+(abcd.Engine.Velocity.y)^2+(abcd.Engine.Velocity.z)^2)*20) PS.Coords.Text = "("..math.ceil(abcd.Engine.Position.x)..","..math.ceil(abcd.Engine.Position.z)..")" PS.Alt.Text = (math.ceil(abcd.Engine.Position.y*20)-10).." ft" PS.Speed.Text = math.floor(vSpeed/1.68781).." Knots" PS.VertSpeed.Text = math.ceil(abcd.Engine.Velocity.y*20).." ft/sec" CF = abcd.Engine.CFrame*CFrame.new(0,0,-10) WW = CF.p DX = abcd.Engine.Position.x-WW.x DZ = abcd.Engine.Position.z-WW.z PS.Compass.Point.Position = UDim2.new(0,18-(DX*2),0,18-(DZ*2)) end if Firing == true then if XO == true then Bullet = game.Lighting.Bullet:clone() Bullet.Script.Disabled = false Bullet.Parent = plane Bullet.CFrame = plane.Engine.CFrame*CFrame.new(0,0,-26) Bullet.Anchored = false Bullet.Transparency = 0 XO = false else if Bullet ~= nil then Bullet:remove() end XO = true end end NuubVal = NuubVal + 1 end end function onKeyUp(key) if (key~=nil) then key = key:lower() if (key=="m") or (key=="n") and PlaneOn == true then SpeedInc = 0 end if (key=="v") and Bullet ~= nil then Firing = false if Bullet ~= nil then Bullet:remove() end end end end function onKeyDown(key) if (key~=nil) then key = key:lower() local vehicle = findPlane(script.Parent.Parent.Parent) if (vehicle==nil) then return end plane = vehicle local Engine = vehicle.Engine if (key=="") then Engine.Kill.Value = 0 end if (key=="e") then local spd = plane.Engine:findFirstChild("Speed") if PlaneOn == true then SpeedInc = -1 PlaneOn = false F = plane:getChildren() for f=1,#F do if F[f].Name == "PropOn" then F[f].Transparency = 1 elseif F[f].Name == "PropOff" then F[f].Transparency = 0 end end else PlaneOn = true F = plane:getChildren() for f=1,#F do if F[f].Name == "PropOn" then F[f].Transparency = 0.4 elseif F[f].Name == "PropOff" then F[f].Transparency = 1 end end local power = plane.Engine:findFirstChild("FlyScript") if (power == nil) then local fly = script.FlyScript:clone() fly.Disabled = false fly.Parent = plane.Engine speedcvb = script.Parent.Speed:clone() speedcvb.Parent = plane.Engine end end end if (key=="n") and PlaneOn == true then SpeedInc = -1 end if (key=="m") and PlaneOn == true then SpeedInc = 1 end if key == "y" and plane.Engine:findFirstChild("Cargo Drop") ~= nil and plane.Engine.Position.y > 250 then if plane.Crate:findFirstChild("Crate") == nil then L = game.Lighting.Crate:clone() L.Parent = plane.Crate VVV = plane.Engine.Position L.CFrame = CFrame.new(VVV) end end if (key=="g") then if plane.Engine:findFirstChild("Lemon Drop") ~= nil and plane.Engine.Position.y > 3 then L = game.Lighting.Lemon:clone() L.Parent = plane.Lemons VVV = plane.Engine.Position L.CFrame = CFrame.new(VVV) end R = plane:getChildren() for r=1,#R do if R[r].Name == "LGear" then if R[r].Transparency == 1 then R[r].Transparency = 0 else R[r].Transparency = 1 end end end end --[[if (key=="v") and PlaneOn == true and plane:findFirstChild("Weapon") ~= nil then Firing = true end ]] if (key=="k") and planedebounce == false then wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y -0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y -0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y -0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y -0.7, 0) end if (key=="h") and planedebounce == false then wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y +0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y +0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y +0.7, 0) wait() Engine.RotVelocity = Vector3.new(0, Engine.RotVelocity.y +0.7, 0) return end if (key=="j") and planedebounce == false then local body = plane.Engine.BodyGyro body.maxTorque = Vector3.new(9000, 9000, 9000) local position = Engine.CFrame * Vector3.new(0, 0.5, -4) local dir = position - Engine.Position dir = computeDirection(dir) local spawnPos = Engine.Position local pos = spawnPos + (dir * 8) body.cframe = CFrame.new(pos, pos + dir) wait(.2) body.maxTorque = Vector3.new(0, 0, 0) end if (key=="l") and planedebounce == false then local body = plane.Engine.BodyGyro body.maxTorque = Vector3.new(9000, 0, 0) local frame = plane:FindFirstChild("OriginCFrame") if frame ~= nil then body.cframe = frame.Value end wait(0.1) body.maxTorque = Vector3.new(0, 0, 0) end if (key=="u") and planedebounce == false then local body = plane.Engine.BodyGyro body.maxTorque = Vector3.new(9000, 9000, 9000) local position = Engine.CFrame * Vector3.new(0, -0.5, -4) local dir = position - Engine.Position dir = computeDirection(dir) local spawnPos = Engine.Position local pos = spawnPos + (dir * 8) body.cframe = CFrame.new(pos, pos + dir) wait(.2) body.maxTorque = Vector3.new(0, 0, 0) end end end bin.Selected:connect(onSelected) FlyScript: (not the same as the above) local engine = script.Parent.Parent.Engine local position = engine.Position bv = engine.BodyVelocity bv.velocity = Vector3.new(0,0,0) while true do wait(.1) if script.Parent.Position.y < 0.5 or script.Parent.Kill.Value < 1 then Player = game.Players:findFirstChild(script.Parent.Parent.Parent.Name) Player.PlayerGui.PlaneStats:remove() if Player.PlayerGui:findFirstChild("MissionObjective") ~= nil then Player.PlayerGui.MissionObjective:remove() end if Player.PlayerGui:findFirstChild("FlightPlanner") ~= nil then Player.PlayerGui.FlightPlanner:remove() end game.Lighting.MainGui:clone().Parent = Player.PlayerGui Player.Backpack.Plane:remove() Player.Character.Head.Anchored = true script.Parent.Parent:remove() end if script.Parent:findFirstChild("Speed") ~= nil then spd = script.Parent.Speed.Value minspd = script.Parent.Parent.MinSpeed.Value serv = script.Parent.Parent.ServiceCeiling.Value dir = engine.CFrame.lookVector if spd >= minspd and spd < script.Parent.Parent.MaxSpeed.Value+5 then bv.maxForce = Vector3.new(1e12,1e12,1e12) else bv.maxForce = Vector3.new(1e12,0,1e12) end if engine.Position.y > (serv+10)/20 then bv.maxForce = Vector3.new(1e12,0,1e12) end bv.velocity = dir * ((spd*0.084391)-(.25*engine.Velocity.y)) end end
BeepBoopBop
#35622868Monday, October 18, 2010 12:23 AM GMT

Output, please.
CVW
#35647488Monday, October 18, 2010 7:22 PM GMT

I tested them in build mode (note the errors because I did it this way) But nothing wrong with them otherwise. Here is the output: Mon Oct 18 15:17:01 2010 - Running Script 'FlyScript' Mon Oct 18 15:18:17 2010 - MainGui is not a valid member of Lighting Mon Oct 18 15:18:17 2010 - Workspace.CVW.Piaggio P-180 Avanti.Engine.FlyScript, line 21 stack end Mon Oct 18 15:18:17 2010 - Frame is not a valid member of ScreenGui Mon Oct 18 15:18:17 2010 - Players.CVW.Backpack.Plane.PlaneFlyer, line 141 - global interface Players.CVW.Backpack.Plane.PlaneFlyer, line 110 stack end Reset Selected Mon Oct 18 15:19:01 2010 - Running Script 'Model Delete Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Insert Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Color Picker Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Surface Picker Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Configuration Local' Mon Oct 18 15:19:01 2010 - Running Script 'Script' Mon Oct 18 15:19:01 2010 - Running Script 'Resize Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Dragger Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'Material Picker Local' Mon Oct 18 15:19:01 2010 - Running Script 'SwordScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:01 2010 - Running Script 'Sound' Mon Oct 18 15:19:01 2010 - Running Script 'Animate' Mon Oct 18 15:19:01 2010 - Running Script 'RobloxTeam' Mon Oct 18 15:19:01 2010 - Running Script 'HealthScript v2.0' Health for Player: CVW Mon Oct 18 15:19:01 2010 - Running Script 'Health' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:14 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:18 2010 - Content failed for http://www.roblox.com/Sorry-no-picture-sign-item?id=33586684 because invalid request 5 Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:34 2010 - Running Script 'ButtonScript' Mon Oct 18 15:19:41 2010 - Running Script 'Script' Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:41 2010 - Weld should not be a child of Workspace.CVW.E-40.Engine Mon Oct 18 15:19:45 2010 - Running Script 'PlaneFlyer' Mon Oct 18 15:19:45 2010 - TailNumber is not a valid member of Player Mon Oct 18 15:19:45 2010 - Players.CVW.PlayerGui.MainGui.MainFrame.FreeFlight.Fly.Button.B, line 61 stack end
CVW
#35751398Thursday, October 21, 2010 12:01 AM GMT

bump
Ikalpo
#55512145Wednesday, September 28, 2011 10:05 PM GMT

At the bottom there, where it says "TailNumber is not a valid member of Player" and "line 61" That means there is a problem with line 61 of your script.
numbah90
#55513350Wednesday, September 28, 2011 10:22 PM GMT

cOLD mOLD on a sLATE pLATE
MintyOreos
#55523960Thursday, September 29, 2011 12:56 AM GMT

Say the update. -_-

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