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doublehelix7
#35652031Monday, October 18, 2010 8:43 PM GMT

I feel like a nub for not looking it up on youtube, but i prefer it in type than in word form. can you teach me how to at least make it so it is just a frame? then later I would learn how to make the scripted all epicly version of a gui. plz?
CVW
#35652133Monday, October 18, 2010 8:44 PM GMT

O_o What porpose will the GUI serve?
doublehelix7
#35652192Monday, October 18, 2010 8:45 PM GMT

just for show. i need to know how to make the look before i can script it, duh :P and idk what to do, so i asking the scripting experts.
Camo73
#35653681Monday, October 18, 2010 9:05 PM GMT

Asking the scripting helpers for a script? NO REQUESTS >;/
LegoGuyExtreme
#35656407Monday, October 18, 2010 9:42 PM GMT

Just look in free models and see how they work.
Spectrumw
#35656566Monday, October 18, 2010 9:44 PM GMT

Click StarterGui, then in Insert Menu go Insert -} Object -} ScreenGui Then, inside ScreenGui go to Insert -} Object -} Frame, there you can change its size, position, etc. And insert other stuff in it.
Notunknown99
#35657279Monday, October 18, 2010 9:54 PM GMT

BASIC RESET GUI Stuff in the '[' and ']'s are notes. Well, to start off open Tools and insert a ScreenGui into StarterGui [ Now you can add items to ScreenGui to make them visible, ] Add a Frame to ScreenGui [ Frames are very basic - Used mainly for coloring areas and holding other GUIs ] Now you should have this: StarterGui +ScreenGui ++Frame Mess arround with the position and size [ Position and Size are UDim2 values. This is how they work: {ScaleX,OffsetX},{ScaleY,OffsetY} Scale is 0-1 (But it can go higher, not reccomended at start) and its the size generated in proportion to its parents size. Offset is in Pixels, not so good for positioning, but good for making Squares and GUIs that MUST be in a certain size to work (Probably cos theyll be pixilated if larger) ] Add a TextButton to Frame [ TextButtons cal be clicked and dragged. ] Now you should have this: StarterGui +ScreenGui ++Frame +++TextButton Mess around with the Position and Size Add a LocalScript to the TextButton Now you should have this: StarterGui +ScreenGui ++Frame +++TextButton ++++LocalScript Here is a basic script for a Reset (Based on our Family Tree) script.Parent.MouseButton1Down:connect(function(x,y) script.Parent.Parent.Parent.Parent.Parent.Character.Head:Remove() end) WERE DONE! =3
doublehelix7
#35660235Monday, October 18, 2010 10:42 PM GMT

thank you so much.
pwnedu46
#35662899Monday, October 18, 2010 11:23 PM GMT

nice tutorial Notunknown99, i wish i came across that before i already learned how to do it. :3
AgentFirefox
Top 100 Poster
#35662944Monday, October 18, 2010 11:24 PM GMT


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