I confess, I just edited this script. But I script, just not very well with commands :(. I would like to become better.
Heres the script:
function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name)
msg = string.lower(msg)
if (msg == "open door") then
game.Workspace.Door 1.Transparency = 0.4
game.Workspace.Door 1.CanCollide = false
wait(0.2)
game.Workspace.Door 2.Transparency = 0.4
game.Workspace.Door 2.CanCollide = false
wait(0.2)
game.Workspace.Door 3.Transparency = 0.4
game.Workspace.Door 3.CanCollide = false
wait(0.2)
game.Workspace.Door 4.Transparency = 0.4
game.Workspace.Door 4.CanCollide = false
wait(0.2)
game.Workspace.Door 5.Transparency = 0.4
game.Workspace.Door 5.CanCollide = false
end
end
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
game.Players.ChildAdded:connect(onPlayerEntered) |