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wushue34
#36229202Saturday, October 30, 2010 4:08 PM GMT

I confess, I just edited this script. But I script, just not very well with commands :(. I would like to become better. Heres the script: function onChatted(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if (msg == "open door") then game.Workspace.Door 1.Transparency = 0.4 game.Workspace.Door 1.CanCollide = false wait(0.2) game.Workspace.Door 2.Transparency = 0.4 game.Workspace.Door 2.CanCollide = false wait(0.2) game.Workspace.Door 3.Transparency = 0.4 game.Workspace.Door 3.CanCollide = false wait(0.2) game.Workspace.Door 4.Transparency = 0.4 game.Workspace.Door 4.CanCollide = false wait(0.2) game.Workspace.Door 5.Transparency = 0.4 game.Workspace.Door 5.CanCollide = false end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered)
wushue34
#36229805Saturday, October 30, 2010 4:18 PM GMT

Any help?

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