--This is part of another script. players with value 1, mean their setting is playing other than spectating which is 0.
local players = game.Players:getChildren()
local remaining = {}
for i = 1, #players do
if players[i].Character ~= nil then
if players[i].Status.Value == 1 then
players[i].Character.Humanoid.Jump = true --All participaters wont jump!
wait(0.1)
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