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loden16
#36407364Tuesday, November 02, 2010 8:47 PM GMT

i'm makin a game and i need to know how to do that
Spectrumw
#36407443Tuesday, November 02, 2010 8:49 PM GMT

You do it with scripts.
wafflemasterqwerty
#36408035Tuesday, November 02, 2010 8:58 PM GMT

Well, you could do this. (Change brick with your brick) (I just made this, so you probably need to debug it) brick = game.Workspace.Brick function onTouch(noob) if noob.Parent:findFirstChild("Torso") ~= nil then wait(6) d - brick:clone() d.Position = brick.Position d.CFrame = CFrame.new(brick.Position,noob.Parent.Torso.Position) d.Velocity = d.CFrame.lookVector * 150 function blamzors(rocketzors) local e = Instance.new("Explosion") e.Parent = rocketzors e.Position = rocketzors.Position e.BlastRadius = 12 e.BlastPressure = 250000 wait() rocketzors:Remove() end d.Touched:connect(function () blamzors(d) end) end end brick.Touched:connect(onTouch)
Spectrumw
#36408121Tuesday, November 02, 2010 8:59 PM GMT

'd - brick:clone()' Did not you mean 'd = brick:clone()'? By the way, you should know that requests are not allowed, you should not help people like him.

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