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bren97122
#38344117Wednesday, December 08, 2010 8:30 PM GMT

(Inspired in part by the BioShock franchise) This is the story of Centurion, a floating city, built by Germany in 1936. The city is situated upon 4 gigantic blimps. Intended to be a Utopia for all, it was soon discovered that German scientists were working on new weapons and terrifying genetic experiments. Science flourished in the city and soon the city was being used againest the Allies in World War II. Now, you are part of a team to destroy the city and escape. But along the way, you discover a sinister plot and your mission will get a bit more complicated... *Sheet* Name A.ge Gender Apperencnce Traits Personality Bio. (optinol) YOU WILL STRART WITH NO WEAPONS (For now. The prolauge will explain why.)
bren97122
#38347667Wednesday, December 08, 2010 9:28 PM GMT

Anyone out there?
bren97122
#38347700Wednesday, December 08, 2010 9:28 PM GMT

Ugh. I knew this would happen. No one ever responds to my RPs.
NotOurFinestMoment
#38347771Wednesday, December 08, 2010 9:29 PM GMT

Ooooh... It's a bit messy spelling-wise, but I can join.
NotOurFinestMoment
#38348138Wednesday, December 08, 2010 9:35 PM GMT

So, this is dead.
bren97122
#38348146Wednesday, December 08, 2010 9:35 PM GMT

Well excuse me. But, whatever.
NotOurFinestMoment
#38348178Wednesday, December 08, 2010 9:36 PM GMT

Oh, you're still there. Okay. Should I make my character now?
bren97122
#38348190Wednesday, December 08, 2010 9:36 PM GMT

Well yeah, of course is dead. It never was alive in the first place.
bren97122
#38348224Wednesday, December 08, 2010 9:36 PM GMT

Yeah you can make your character.
NotOurFinestMoment
#38348271Wednesday, December 08, 2010 9:37 PM GMT

No sense in joining a dead thread. If it was never alive in the first place, why'd you make it? You give up too easily.
bren97122
#38383598Thursday, December 09, 2010 4:35 PM GMT

The only problem is that people never join my threads. I'm very lucky if someone even responds. I never really expected anyone to even to respond in the first place.
RJ1995
#38384411Thursday, December 09, 2010 5:10 PM GMT

(Well, your wish has come true.) Name: John Rowley A.ge:31 Gender:M Apperencnce: Brownhair, blue eyes, tall, wiry build. Wears a trench coat with a simple white shirt underneath, brown pants, and brown shoes. Traits: smart, serious, calculating. Personality: sometimes sarcastic.
zoozooba444
Top 100 Poster
#38386302Thursday, December 09, 2010 6:27 PM GMT

(Seems good) Name: Daniel Blackfeild A.ge: 23 Gender: M Apperencnce: Black hair, Brown eyes, 5"8, Black Clothes, Hood, Balaclava, Fingerless gloves Traits: Stealth, Hand to hand combat, Parkour Personality: Calm, Resourcefull Bio. (optinol)
bren97122
#38410165Friday, December 10, 2010 12:39 AM GMT

Okay, Okay heres the prolauge... You sit eargly in the belly of a Dakota transport plain. When the signel is given, you jump out with the rest of the squad. You flutter down and check your kit. You intend to land with your squad by a skylight on the 1st blimp. Bombers overhead cover your decent. Suddenly, a flak shell rips a gaping hole in the top of your parachute. You lose control and start to drift away from your comrades. you then crash through a window on the 3rd blimp. You manage to grab on to a piece of wood on the top of the window. you kit gets stuck on a nail and the arm loop rips, causeing your kit to fall off your back--ammo, chrages, and all. A burning fighter plane crashes into the blimp and you haul yourself up to avoid the burning wreck. You find yourself at the end of a hall. A hand held radio crackles to life "Listen, you. I can see you on the monitor. Your one of those commandos, right? OK. Listen, The army knows something is up. It's too dangerous out there. We need to get you to a safer location..."
MirrorSpawn
#38410387Friday, December 10, 2010 12:42 AM GMT

Name- NEM NEM the chef. A.ge Korean Gender Korean Apperencnce Korean Traits Korean Personality Korean Bio. Korean
bren97122
#38415026Friday, December 10, 2010 1:45 AM GMT

@Mirrior No. Just leave if your not going to be serious.

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