of     11   
chevron_rightchevron_rightchevron_right

Fastchip550
#38545664Sunday, December 12, 2010 3:15 AM GMT

Last Thursday, there was a massive nuclear war, and wiped out a bunch of people. Now, those people turned into zombies. Survive, and stuff. What are your orders?
yugiohmonster
#38545773Sunday, December 12, 2010 3:17 AM GMT

What resources are around us? And how many Zombies within a 3-mile radiance?
Fastchip550
#38546117Sunday, December 12, 2010 3:21 AM GMT

Not many zombies. Right now, we're pretty close to the city, in the outskirts. So, not much. But, there's a forest nearby, it may have some resources.
yugiohmonster
#38546209Sunday, December 12, 2010 3:22 AM GMT

Send 3 men to the city to look for survivors or anything useful. 3 to the forest, and keep one here. (Unless the population was counting us then it should be 9.)
Fastchip550
#38546331Sunday, December 12, 2010 3:24 AM GMT

Okay. Hey, are you sure about leaving them unarmed? By the way, we have rations enough to last us for a week.
yugiohmonster
#38546382Sunday, December 12, 2010 3:25 AM GMT

Do we have any weapons? If we don't then keep the troops here.
Fastchip550
#38546633Sunday, December 12, 2010 3:29 AM GMT

Two guns, Five combat knives, two crowbars.
yugiohmonster
#38546729Sunday, December 12, 2010 3:30 AM GMT

Give a gun to both groups, and both of the other members can take a weapon of their choosing.
Fastchip550
#38546805Sunday, December 12, 2010 3:31 AM GMT

Alright. They'll go in twenty minutes. Hey, why don't the both of us try to make a better barricade?
yugiohmonster
#38546838Sunday, December 12, 2010 3:31 AM GMT

What about the extra? He could help.
Fastchip550
#38546902Sunday, December 12, 2010 3:32 AM GMT

Well, I'd think we'd need a look out just incase, but 'kay.
yugiohmonster
#38546999Sunday, December 12, 2010 3:33 AM GMT

Your right, have him be the look-out while we build.
Fastchip550
#38547101Sunday, December 12, 2010 3:35 AM GMT

(Timeskip?)
yugiohmonster
#38547122Sunday, December 12, 2010 3:35 AM GMT

(Yes.)
Fastchip550
#38547330Sunday, December 12, 2010 3:39 AM GMT

RESULTS They're injured people in both groups, but they are minor. The forest group came back with a bunch of bark, wood, and branches. The city group came back with a pocketful of food, another pocketful of ammo and an arm.
yugiohmonster
#38547392Sunday, December 12, 2010 3:40 AM GMT

Treat the wounded and make sure none were converted into zombies.
Fastchip550
#38547545Sunday, December 12, 2010 3:43 AM GMT

Too bad you can't get converted into a zombie unless they met a raidoactive zombie. But, okay.
yugiohmonster
#38547593Sunday, December 12, 2010 3:44 AM GMT

Alright but we can still treat their wounds.
Fastchip550
#38547712Sunday, December 12, 2010 3:46 AM GMT

RESULTS We just put grass on their little cuts and put pressure on those papercut like wounds.
yugiohmonster
#38547759Sunday, December 12, 2010 3:46 AM GMT

Are there any other Survivor camps?
Fastchip550
#38547857Sunday, December 12, 2010 3:48 AM GMT

Heard yelling from the other side of the city, but I can't tell. We need to check that. The other side is ten hours away fastest but most dangerous route. Safest route is fifteen hours.
yugiohmonster
#38547955Sunday, December 12, 2010 3:50 AM GMT

Send 4 troops, preferably un-wounded and go the safest route. Have them all armed. (If there's nothing needed to be said, then time skip?)
Fastchip550
#38548076Sunday, December 12, 2010 3:52 AM GMT

Would you like them to scavenge a little bit in the houses of the outskirts? And, would you like it balanced, or more melee than guns?
yugiohmonster
#38548114Sunday, December 12, 2010 3:52 AM GMT

Balanced. And have them check the city first then on the way back scavenge.
Fastchip550
#38548203Sunday, December 12, 2010 3:54 AM GMT

They aren't going into the city, only going around the city.

    of     11   
chevron_rightchevron_rightchevron_right