of     1   

egghead
#40295616Monday, January 03, 2011 11:47 PM GMT

I am trying to load an existing and valid script using :LoadAsset(). It works for some scripts but not for others. Why is this? Can I fix it? For one script (And it's children), LoadAsset inserts a model, the script, and all it's children into workspace. For another script, only an empty Model is inserted.
3dGen
#40295992Monday, January 03, 2011 11:51 PM GMT

It might error if it isn't Public Domain or the if the model isn't "trusted"
egghead
#40296224Monday, January 03, 2011 11:54 PM GMT

Oh, it has to be public domain! D'OH! Thanks :3

    of     1