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Emess
#40311964Tuesday, January 04, 2011 2:55 AM GMT

I uploaded images onto the Wiki as an experiment and put it on as a GUI, but it's blurry. Is there a way to fix it? Thanks :D
iamalone12
#40312103Tuesday, January 04, 2011 2:56 AM GMT

Maybe enlarge the picture size before uploaded?
Everstone
#40312178Tuesday, January 04, 2011 2:57 AM GMT

I know. I hate this too. I want it SO perfect but it turns out ugly. 2 Things you can do... - Upload a large picture, then shrink it. - 32-Bit Pictures(Ok)
Kenetec
#40312211Tuesday, January 04, 2011 2:58 AM GMT

If the picture is too big, it can be compressed. I believe the compression size on Roblox is 250x250 px. Make your picture at that size if it is a big picture. Anything smaller than that will work as well. Remember, If you updload a picture to Roblox, on a GUI it will be 10-25% smaller.
Emess
#40312563Tuesday, January 04, 2011 3:02 AM GMT

I uploaded it on the wiki. I really doubt anything like that would happen. :P
suremark
#40312671Tuesday, January 04, 2011 3:04 AM GMT

You can do what anaminus does. Split the images into square factor parts.
Everstone
#40312719Tuesday, January 04, 2011 3:05 AM GMT

@Doom That's what I do. It works half of the time. Depending on how large you make it, and how large you extend it in Studio.
Emess
#40312986Tuesday, January 04, 2011 3:09 AM GMT

Wait... how do you do that?
suremark
#40313276Tuesday, January 04, 2011 3:13 AM GMT

Step 1: Make pictures accordingly. Step 2: Position pictures so they are fit together. Step 3: ??? Step 4: PROFIT!!!
42GLaDOS42
#40314184Tuesday, January 04, 2011 3:26 AM GMT

That really is the best way. Upload the images in smaller parts, then fit them together to make the full image.
Emess
#40336847Tuesday, January 04, 2011 7:59 PM GMT

That would not make a difference. As I said, they are from the Wiki, high-res.
Emess
#40339798Tuesday, January 04, 2011 8:53 PM GMT

Bumpp...
Anaminus
Top 100 Poster
#40339876Tuesday, January 04, 2011 8:55 PM GMT

Obviously, images uploaded to the wiki that aren't used for the wiki get sabotaged and you shouldn't upload them there.
Everstone
#40340244Tuesday, January 04, 2011 9:01 PM GMT

Go Anaminus! I'm such a stalker...
Emess
#40340639Tuesday, January 04, 2011 9:07 PM GMT

@Anaminus - Blocco does it all the time...
blocco
#40340654Tuesday, January 04, 2011 9:07 PM GMT

I know how to fix it. You see, Roblox's Gui system needs to be offsetted by exactly 0.5 pixels on both axes.
blocco
#40340731Tuesday, January 04, 2011 9:08 PM GMT

I use scale to do this, as offset can only handle integer values.
Emess
#40341007Tuesday, January 04, 2011 9:12 PM GMT

Wait... how do you do that? Change the offset to, for example, if you need an image 100 pixels wide, 100.5?
blocco
#40341182Tuesday, January 04, 2011 9:14 PM GMT

I noticed that scale translated into pixels was affected by the size of it's container. Infact: size_x = parentSize_x*scale_x/parentSize_x + offset_x When I looked at this, I just realized I had to make scale_x == 0.5/parentSize_x.
Emess
#40341260Tuesday, January 04, 2011 9:15 PM GMT

So instead of putting the value inside the properties, you must do that with a script, right?
blocco
#40341305Tuesday, January 04, 2011 9:16 PM GMT

Yes, as it must support multiple screen sizes.
blocco
#40341360Tuesday, January 04, 2011 9:17 PM GMT

Well, actually only yes if it's container's size is indefinite, relying on the resolution of the screen.

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