of     1   

akaedis
#40473335Friday, January 07, 2011 4:36 AM GMT

Holograms would be a scripters best friend, if you dont know what holograms are dont post in here, the way it would work is in 3 dimensions, holograms would be able to move in all sorts of ways and morph many times as the script can make, if you do this with bricks it is really really hard and lagy as bricks require gps, physics, and break alot...so the hologram would help alot and solve alot of problems, it would help replace meshs pretty much as player made meshs are really really lagy and holograms are not if they do it right. it would help my game, other peoples games and people could be tought how to use it. i know this is poorly put together but im tired so please try and figure out what im saying.
JamieBind
#40473527Friday, January 07, 2011 4:41 AM GMT

C-Framing, Transparency = .5 or something like that.
akaedis
#40520228Saturday, January 08, 2011 3:21 AM GMT

Bump and CFraming is the problem...Starcraft II Wings of liberty requires lots of units and lots of bricks...and it is really really laggy if i had like 50 probes on each team moving around...thats like 750 bricks moving at once? then dont even get me started with war units and buildings...

    of     1