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Resurget
#41226388Thursday, January 20, 2011 1:05 AM GMT

Desc- Whisper a name into the orb, but beware, for their woes become yours. Price- Looking for suggestions. Effect- When the orb is activated, a list of people in the server appears. Click on the person you want to possess, and you take control of them for a few seconds. You will not be able to move your body during this time. Whatever damage the person you possess takes, happens to you also. (So you can't possess and jump of a baseplate.)(Amount of damage is up for suggestions to- either a percentage of damage or same amount.) The person who is being possessed will have a GUI on their screen that's a bar with the word "SPACE!!!!!" above it. To break the possession, the bar must be filled to the top by rapidly pressing the space bar. Possession can also be broken by the one with the orb after the person who is possessed remains in the same place for more than five seconds. This is to ensure that people don't walk of baseplates, then unpossess and take no damage. (Alternately, when the possession is broken, the person, if they aren't dead, returns to the place they were at the time of possession.) Special feature- You can possess a decoy! If you deploy a decoy, you can possess it, and it it dies, you take no damage! Post suggestions and ideas, I value your feedback. -{s3x1}-
Resurget
#41226476Thursday, January 20, 2011 1:06 AM GMT

Title fix.
Resurget
#41226794Thursday, January 20, 2011 1:11 AM GMT

Bump >;o
Charizard677
#41226819Thursday, January 20, 2011 1:12 AM GMT

1: Desc Very well said ___________________________________________________________________________ 2: Effect Great! I wanna try!___________________________________________________________________________ 3: Good. You can't move your body, so you won't kill/glitch the person you possess. Like you can do with the pokeball models ___________________________________________________________________________ 4: Damage Percentage I think it should be that you take 50% of the damage that the possessed person takes. ___________________________________________________________________________ 5: Yes, there should be a way to break the possession. It would get annoying if you couldn't some nub would abuse it. ___________________________________________________________________________ 6: Agreed. There should be a way to automatically break the possession if the person possessing is idle, someone is going to get mad because they can't do anything. ___________________________________________________________________________ Epic win.
cheeseslime
#41226973Thursday, January 20, 2011 1:14 AM GMT

I like the idea.
Resurget
#41227686Thursday, January 20, 2011 1:24 AM GMT

Thanks. I thought of this when I realized how the decoy isn't really effective, as it can't move on it's own. I made sure to have a way for both sides to break the possession, and for it not to be completely unfair to the possessed person. You can use this to possess a friend, and as long as they don't press space, you can control them. (You could help with an obby! As an added suggestion, you would only go back to the place you where when you were possessed if the user of the orb breaks the possession. Should this be added to the main idea? Post.) AFK possessing wouldn't be a problem, since you can't kill the person without dying, and the AFK person would go back to the original place when the possession is broken.
liam2
#41227877Thursday, January 20, 2011 1:27 AM GMT

Bump
Robolox389
#41227892Thursday, January 20, 2011 1:27 AM GMT

It partly doesn't make sense to me. You said, not an exact quote, you can take control of someone for a few seconds. But later, you mentioned that the spell can be broken by rapidly press the space bar. It is continuous control, or limited?
cheeseslime
#41227920Thursday, January 20, 2011 1:28 AM GMT

Spleen, I saw the title and noticed that you posted it, and I thought it would be a horrible idea that people supported because you had a dominus. I was wrong. XD 110% support!
Resurget
#41227977Thursday, January 20, 2011 1:28 AM GMT

@roblox It is unlimited as long as either person doesn't die or break the possession. Sorry for the confusion.
Resurget
#41228034Thursday, January 20, 2011 1:29 AM GMT

@cheese XD thanks.
Robolox389
#41228109Thursday, January 20, 2011 1:30 AM GMT

Ok, thank you. Support.
Scratcherclaw
#41228300Thursday, January 20, 2011 1:33 AM GMT

Seems too overpowered. :\
Resurget
#41228534Thursday, January 20, 2011 1:36 AM GMT

@scratcher It wouldn't be that hard to break possession. If the person dies, you die too. Any damage taken by the person is partially inflicted on the possessor (Except death, then 100% is inflicted.) A person is returned to their original place when the possession is broken (alternative, see earlier post) if they aren't killed. This would be most useful on decoys.
Resurget
#41228865Thursday, January 20, 2011 1:41 AM GMT

Bump of 500th post :D
Robolox389
#41228911Thursday, January 20, 2011 1:42 AM GMT

Patch v1.0: Can only possess whom you click(100 stub radius).
Resurget
#41229078Thursday, January 20, 2011 1:44 AM GMT

That could work. How about unlimited distance for a decoy, but 100 studs for an actual user?
Robolox389
#41229104Thursday, January 20, 2011 1:44 AM GMT

Decoy?
cheeseslime
#41229107Thursday, January 20, 2011 1:44 AM GMT

ROBLOX, I believe it's called studs.
Robolox389
#41229166Thursday, January 20, 2011 1:45 AM GMT

F41lure.
cheeseslime
#41229250Thursday, January 20, 2011 1:46 AM GMT

You fail for calling them stubs. XD
Sonicthehedgehog9000
#41229272Thursday, January 20, 2011 1:46 AM GMT

Support >:3
Resurget
#41229276Thursday, January 20, 2011 1:46 AM GMT

@roblox There is a ROBLOX gear that when used creates an exact copy of you. It has health and everything, but it doesn't moved. It's called Decoy Deploy, and it costs 100r$. Also, when the decoy it creats dies, it explodes.
Megaponder
#41229284Thursday, January 20, 2011 1:47 AM GMT

I like the idea
tydog98
#41229339Thursday, January 20, 2011 1:47 AM GMT

like it

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