Everything is/are parts.
local Barrel = Vector3.new(script.Parent.Barrel.Position)
local h = v.Character.Head
local l = game.Workspace.laser:Clone()
l.Parent = game.Workspace
l.Size = Vector3.new(2,1.2,(Barrel - h.Position).magnitude)
l.CFrame = CFrame.new(Vector3.new(Barrel):Lerp(Vector3.new(h.Position), .5))
l.CFrame = CFrame.new(Barrel, h.Position)--((Barrel + h.Position)/2) + 1*(h.Position - Barrel).unit, h.Position)
--script.Parent.Barrel.BG.cframe = CFrame.new(Barrel, h.Position)
game:GetService("Debris"):AddItem(l,0.1)
Mind hinting me of why it's not appearing between my head and the 'Barrel'? |