I think that we now have a way of knowing how much memory we've used.
In gametest, a few hours ago, on blazing man, I saw the little autosave GUI.
It said something like 'Autosaving your stuff', and 'You have used [NUMBER HERE] out of 45000 max.'.
In build/solo, if you use the command bar and put "print(game.Players.LocalPlayer.DataComplexityLimit)", it prints 45000.
I think the other number is DataComplexity.
Discuss. |