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masterapmark
#44823765Wednesday, March 30, 2011 9:57 AM GMT

Basically, I need a tool that shoots a homing missile that targets whatever your mouse is pointing at. I don't want the missile following the mouse, I want the missile folling mouse.Target, and keep following it.
DarkusDrath
#44824021Wednesday, March 30, 2011 10:34 AM GMT

You don't want the missile following the mouse but you want the missile following them mouse? :O
BenBonez
#44825475Wednesday, March 30, 2011 12:35 PM GMT

No requests.
tdog158
#44825625Wednesday, March 30, 2011 12:49 PM GMT

He's asking for a tool that deploys a rocket from your hand, and follows the object you click on, if that object exists. I might be able to do it later today, but I have to leave in like 5 minutes >_>
deividaxas
#44825783Wednesday, March 30, 2011 1:00 PM GMT

b = 0 script.Parent.Equipped:connect(function(mouse) mouse.Button1Down:connect(function() if mouse.Target~= nil and mouse.Target.Parent:FindFirstChild("Humanoid") then temp = mouse.Target a = Instance.new("Part") a.Parent = Workspace a.Position = script.Parent.Handle.Position + Vector3.new(0,5,0) b = Instance.new("BodyPosition") b.Parent = a b = 0 repeat wait() b.position = temp until b = 1 a.Touched:connect(function(hit) if hit.Parent == temp.Parent then aa = Instance.new("Explosion") as.Parent = temp b = 1 end end) end end) end) idk i think the ends could be wrong just test it :D
masterapmark
#44919496Friday, April 01, 2011 1:23 PM GMT

@deividaxas Aha, thanks for the script. It had tons of problems. >:/ Eh, but thanks anyway, finally got fixed it with a few modifications. Thanks so much for the script though, and, I guess thanks for the problems in it. >:D Made it more fun and not as easy.

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