of     1   

unknownman2000
#44926989Friday, April 01, 2011 5:53 PM GMT

player.Backpack:FindFirstChild("PaintBallGun"):remove() output says there is a nil value but i check the entire script 3 times and there is no nil value
sncplay42
#44927137Friday, April 01, 2011 5:58 PM GMT

FindFirstChild is returning nil, because the tool you're looking for isn't in the backpack, probably because its child is the player when it's equipped.
sncplay42
#44927161Friday, April 01, 2011 5:58 PM GMT

Sorry, I mean its parent is the player's character.
unknownman2000
#44927229Friday, April 01, 2011 6:00 PM GMT

ok, how does a script tell if a a tool is equiped or not?
Vullmer
#44928038Friday, April 01, 2011 6:26 PM GMT

Whats the entire script, and did you use an If statement?
akiake
#44928080Friday, April 01, 2011 6:27 PM GMT

@Vullmer *conditional statement That's all we need, anyways.
UFAIL2
#44929173Friday, April 01, 2011 7:01 PM GMT

@unknown Player = game.Player.LocalPlayer if Player.Backpack.PaintBallGun.Enabled == false then -- means not equipped if Player.Backpack.PaintBallGun.Enabled == true then -- means equipped
MattKZ
#44930110Friday, April 01, 2011 7:24 PM GMT

Wow, are alot of kinds of scripts.
RATEXmegaGAMER
#44930268Friday, April 01, 2011 7:28 PM GMT

UFAIL2 I'm just asking but wouldn't you need a local script for that?
UFAIL2
#44930365Friday, April 01, 2011 7:30 PM GMT

No
RATEXmegaGAMER
#44930580Friday, April 01, 2011 7:35 PM GMT

Oh ok sorry if I disturbed you

    of     1