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rocksim123
#46150749Monday, April 25, 2011 9:43 AM GMT

Hey I think we should have it on roblox maybe this can help X-jump O-use weapon Triangle-Sorry this is impossible to use it on roblox Analog+square-Hold rectangle and use the analog to move the camera L & R-Turn Left Or Right Arrows-move around Analog-Move the mouse around
SlimyGreenZombie
#46150820Monday, April 25, 2011 9:48 AM GMT

They have mentioned in the past that they are not going to be making it to work on other consoles, the graphics are not compatible with them. SlimyGreenZombie -=To my right is a lie : To my left is the truth=-
Dmastermind
#46150949Monday, April 25, 2011 10:00 AM GMT

you have the controls nailed but the psp despite its power does not have enough power to rubr box it barely even has enough power to run n64 game on it. plus roblox would have to buy a license that would cost around $3000 to purchase. after that they would have to build a new engine to run roblox on the psp which could take 5 months to 1 year to complete. After that they would need to then publish the app on psn and when a user like you comes to download they would be like all yay. once its done they run the game and maijor lag fest even on script builder which is just one baseplatte and a script in the begining. so after all that hardwork roblox runs at 5 fps on the psp now see what i mean not gonna happen roblox would lose $3000 just for something that wasted their time. now if you say ps3 that is totaly possible because it is equiped witha cell broadband processor runing at 3.2 ghz with 8 core epicness. roblox would have no problem running on that but then again thats roblox decision to spend $3000 dollars on license and spending 5 months to a whole year developing the new engine and adding online support. again the ps3 can handle roblox but most likely roblox will not make that decision its too much hard work you try developing a game engine from scratch and debuging it. then building the interface the game the musoc the sprites the everything lall from code then you will finaly learn how much work will have to be put into mmaking something like that.
Dmastermind
#46150991Monday, April 25, 2011 10:04 AM GMT

slimeygreenzombie your half right the current api they use for rendering at the moment may not be compatable for the ps3 but they could pick a new one and build from that. also another reason why they might not do it is the programing language they coded the game in might not be compatable with the ps3 thus they would have to really start from scratch by learning a new programing language and using that knowledge to rebuild the game engine from scratch again seems like a lot of work to me.
rocksim123
#46151119Monday, April 25, 2011 10:15 AM GMT

Oh But i thought its my memory stick which is low
Dmastermind
#46151390Monday, April 25, 2011 10:34 AM GMT

your memory stick is like the hard drive for your psp. meaning it just holds the data now you also have to take into account how fast the processor is and the graphics card and how clean the code is.

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