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Models should have positions. As in, they should have Positions based on the bricks inside of it, and CFrame should work on it. I'm a bit tired of not being able to move entire models just because. If you added positions to Models (AKA, the center of all parts inside of it) then everything would be much easier to use. |
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NewFissyJoin Date: 2011-01-03 Post Count: 1303 |
Change the model's primary part and use the moveto() method. |
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sure but sometimes I like it when u can move just one part o an model but SUPPORT
~heyyouoverthere~ |
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Turning an object requires CFrame, can't use moveto() for that. |
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Juke_YTJoin Date: 2011-03-05 Post Count: 37430 |
Support.
+1 from me.
-PurelyRandom |
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@Idea
I would find this useful. :D Support.
-Virtualdarks |
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RowpunkJoin Date: 2009-11-20 Post Count: 7387 |
Support, but if you added Positions, then you would have to add a CFrame value eventually. |
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RedX8Join Date: 2010-06-02 Post Count: 839 |
I had suggested this earlier, but who cares. I support! |
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RedX8Join Date: 2010-06-02 Post Count: 839 |
@Row
He said CFrame too. |
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cobalt10Join Date: 2008-07-21 Post Count: 7371 |
Very much support. It has always annoyed me that we couldn't do this. |
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I need this to make a better HQ. :D
-Virtualdarks
Should I make an S&I HQ? O_O |
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RedX8Join Date: 2010-06-02 Post Count: 839 |
This will go great for me becuase I have made a Mystery Box and I can't make guns hover ontop of the mystery box, but if this comes, I can do ALOT more thing easier. So I support again! =P |
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