|
What i mean is that we shoud be able to make our OWN hats and gear so we can use them ingame |
|
|
Retexture.
Rescript.
Win.
Anyways,
No. Abusable. Per say, make a sword with 1000000000000000000 damage. Woozy numbers, huh?
-Virtualdarks |
|
AnthonyBJoin Date: 2008-01-28 Post Count: 9798 |
People copy hat and gears, wouldn't they? |
|
LordDainJoin Date: 2008-07-09 Post Count: 896 |
No Support, You could make abusable gear, and you can always retexture a hat then try to get it published. |
|
|
What i meant is that we could make our own hats tht no one else could use like making shirts t-shirts and pants |
|
SDuke524Join Date: 2008-07-29 Post Count: 6267 |
then that ruins the point of the roblox catalog. |
|
Gir554Join Date: 2009-01-14 Post Count: 2780 |
VERY abusable hers a few examples invincibility potion:perma invincibility or a sword with 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 damage causes an explosion that kills everyone in the map but you........plus the hats "oh look a limited hat!aaaaw its off sale!Time to copy it >:D!!!!!" see the point? |
|
|
@Gir554
A re-make of my point. :)
-Virtualdarks |
|
|
Going to try and help thread creator. For hats there could be a ban on some things we can make. If it was already a hat ROBLOX made then we can't upload it. First it would go through moderation and if the moderator knew it was already a hat then it would get denied.
<<-- Think outside the box... Wait a second
~ Mitch ~ |
|
|
I think he means shirts/T-shirts if that is what you mean than they yea you already can. |
|
|
Very abusable. I have to say no, I'm sorry. |
|
Gir554Join Date: 2009-01-14 Post Count: 2780 |
@virtualdarks yes it was (but these kinds of people only understand your poiunt if it has OUTRAGEOUS NUMBERS IN IT) |
|
|
No, people would just copy expensive items for free like the dominuses. |
|