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busterblader10
#49194371Thursday, June 23, 2011 8:40 PM GMT

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busterblader10
#49194812Thursday, June 23, 2011 8:46 PM GMT

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busterblader10
#49195444Thursday, June 23, 2011 8:55 PM GMT

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dudeguy12
#49195736Thursday, June 23, 2011 8:59 PM GMT

Joining. I wasn't going to, but then I saw you hate MW2 fan boys, I had to join.
busterblader10
#49196349Thursday, June 23, 2011 9:06 PM GMT

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busterblader10
#49197141Thursday, June 23, 2011 9:17 PM GMT

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Louisianadood
#49197271Thursday, June 23, 2011 9:19 PM GMT

I have a large urge to troll.
Imafighter
#49197764Thursday, June 23, 2011 9:26 PM GMT

Name: John Walker @ge: 42 G3nder: Male Appearance: Combat Pants and Vest. Clothing: Brown Camoflauge pants, White Shirt Items: Canteen, mechanic's equipment. A week of rations. Weapons: M9 Handgun Mech: Vulture Mk II Bio (Required. No laziness for U.): Born in Tarkus, the Davion capital city, he grew up in a military school and graduated into the experemental Mechwarrior Academy and was the 31st to pilot a Mechwarrior in the House of Davion. He pilots a Vulture Mk II Faction Sheet Name: House of Davion Date founded: June 6th, 20447 Territory owned (No larger than a small city): 1000 acers General Mech Appearance: http://www.roblox.com/Vulture-Mk-II-item?id=54600376 Alignment (Good, Evil, anything in between): Good, though they don't give a crap if they are viewed as evil. History (Required.): Rivals with the House of Steiner, and has one of the most elite lances of mechs on the planet. Mech Sheet Name: Vultur Mk II Mad Dog Class (Light, heavy, ultraheavy): Heavy Role (Assault, support, etc): Assult Appearance (Length, number of legs, overall shape, etc): http://www.roblox.com/Vulture-Mk-II-item?id=54600376 Crew (Maximum of 10): 1 Weapons (Max. 4): Chin mounted Medium Pulse lasers, two arm-mounted Heavy Pulse lasers, 180 missles. Equipment: Heat Sink, LRMs Other Info: Differs between desert and jungle camo, depending on terrain.
busterblader10
#49198021Thursday, June 23, 2011 9:29 PM GMT

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dudeguy12
#49198473Thursday, June 23, 2011 9:35 PM GMT

Name: Nathan Miller @ge: 19 G3nder: Male Appearance: Slender build. Short shaggy hair. Red eyes. 5'10. Tanned skin. Clothing: Blood Shadow Mech Pilot Uniform. (Black Jumpsuit.) Pilot helmet. (Black Flight Helmet.) Items: Dog-Tags. Weapons: Laser Sub-machine Gun Mech: Angel's Vengeance Bio (Required. No laziness for U.): Grew up while Rayne was still in power. Was in the Infantry when the Blood Shadows won their first War. He transferred to the Mech Division and is now a Cadet. Faction Sheet Name: Blood Shadows Date founded: 2092 Territory owned (No larger than a small city): Rayne (Capitol City.) General Mech Appearance: A Mech with two legs. It's Torso is very wide, about 25 Meters. It has two arms coming out of the side of the Torso. It's left arm is equipped with a large Railgun. It's right arm is equipped with a large Chain-Guns. The co.ckpit is located at the top of the Torso, stretching out like a bird's head. On it's back it has dual Swarm Missile Launchers and a Jet-Pack. The Jet-Pack is not powerful and only allows for 4 seconds of flight. It is painted Black and Red. Alignment (Good, Evil, anything in between): Neutral History (Required.): The Blood Shadows were a group of refugees that survived the nuclear war. They started a settlement and named themselves "Blood Shadows." They named the city after their original leader. At the beginning of their civilization, a group of them broke off and started their own city. Rayne led an army of Mechs against the traitors. Rayne was killed in the battle, but the Blood Shadows won. Mech Sheet Name: Angel's Vengeance Class (Light, heavy, ultraheavy): Light Role (Assault, support, etc): Assault Appearance (Length, number of legs, overall shape, etc): (General Mech Appearance.) Crew (Maximum of 10): 1 Weapons (Max. 4): 4 Equipment: Jet-Pack. Other Info: N/A
Imafighter
#49198492Thursday, June 23, 2011 9:36 PM GMT

John moved his mech over the hills bordering Tarkus, his home city, and capital of the House of Davion. He turned his mech's torso so it was watching the outskirts of the land around the city. Nothing. Strange...it had almost been eight months since the Steiners had attacked. What were they planning?
busterblader10
#49199055Thursday, June 23, 2011 9:44 PM GMT

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Imafighter
#49199651Thursday, June 23, 2011 9:53 PM GMT

(Railgun + Heavy Chainguns + 25 meter torse= at least heavy mech)
busterblader10
#49201459Thursday, June 23, 2011 10:20 PM GMT

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busterblader10
#49201513Thursday, June 23, 2011 10:21 PM GMT

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Imafighter
#49206690Thursday, June 23, 2011 11:43 PM GMT

(Do you WANT me to bring the Brotherhood of NOD into this, buster?)
busterblader10
#49207099Thursday, June 23, 2011 11:50 PM GMT

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dudeguy12
#49207735Friday, June 24, 2011 12:02 AM GMT

(True. Make it a Heavy Mech. Also, C&C is awesome.)
Imafighter
#49211640Friday, June 24, 2011 1:03 AM GMT

(Vulture owns Juggernaut any day.)
dudeguy12
#49213536Friday, June 24, 2011 1:32 AM GMT

(To me the best are Titan and Vulture.)
busterblader10
#49213713Friday, June 24, 2011 1:35 AM GMT

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dudeguy12
#49213829Friday, June 24, 2011 1:37 AM GMT

(NEVER! I hate the Apocalypse Tank. They should make a Mech Assault 3.)
busterblader10
#49214513Friday, June 24, 2011 1:47 AM GMT

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dudeguy12
#49214592Friday, June 24, 2011 1:48 AM GMT

(WE HAVE JET-PACKS! At least some of us....)
Louisianadood
#49214838Friday, June 24, 2011 1:52 AM GMT

hey, dude, Fallout thread.

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