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So recently, has this happened to me, where I try to make water, only to find out that I forgot to cancollide every thing, so I end up having to go back, find ALL the water I made, and then manually CanCollide all the water, which is a huge pain in the backside.
Tis' why I present:
THE MASS EDITOR TOOL!
Ever have trouble CanColliding huge amounts of objects at once? what about making them all invisible? or UnAnchoring/Anchoring them?WELL PROBLEMS B-GONE! THE MASS EDITOR TOOL IS HERE!
Puts properties of all bricks in a model right infront of you!
Mass edit!
Problems b-gone!
Less time wasted!
Easier scripting!
If you have these problems, this tool is for YOU!
-meis |
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How is it easier scripting? |
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You don't have to manually edit lots of parts one at a time, instead, you can use the MASS EDITOR TOOL to cure you of your problems! What it does is it takes the selected parts, makes them into a model, and gives them all properties that you can edit at will, when you are done, POOF! many things have been edited, my friend.
-meis |
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RISE MY PRECIOUS THREAD! RISE FROM THE GRAVE! LET THE IDEA BE LEARNED! RIIIIISE! |
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RISE MY THREAD! YOUR VOICE SHALL BE HEARD! LET THEM SEE YOUR MIND! LET THEM SEE! RISE MY THREAD! RISE FROM THE GRAVE! LEAVE ONLY DEATH IN YOUR WAKE!RIIIIISE! |
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Perhaps the bubbling brew will do! BACK TO THE TOP WITH YOU! |
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HatHelperTop 25 PosterJoin Date: 2009-03-02 Post Count: 46305 |
a=workspace:getChildren()
for i=1, #a do
a[i].CanCollide = true
end
Done.
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Thanks, but what about only a certain group of parts are effected, so the base plate won't also be CanCollided e.e |
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Though this would be easier for people who don't know how to script :/
and i found a solution to my problem stated in my earlier post, I guess you could just get the children of a model of the parts you wanted to edit |
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HatHelperTop 25 PosterJoin Date: 2009-03-02 Post Count: 46305 |
It's easier to script it than make a new button for it.
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True,but you must realize, there are some out there who can't script e.e |
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HatHelperTop 25 PosterJoin Date: 2009-03-02 Post Count: 46305 |
Then use a free model.
I doubt they will be adding this script.
You can also anchor items easily by grouping, unlocking, then anchoring/unanchoring.
With Properties you can group again and select the top object, hit shift or something, and it selects all the stuff inside, then do whatever you want to the properties.
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Cool, I didn't know that, I guess I'll just let the thread die now
R.I.P
Thread
Destroyed because it has been reasoned out
X_X |
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