For instance;
game:GetService("InsertService"):UpdateItem(itemID,Model) -- NUMBER, the number of the model ( can only update models owned by the owner of the place ) -- ENUM, the model to replace it with.
This could be used for THOUSANDS of possibilities...
Communication between places simultaneously, better tools, groups in game, all sorts of possibilities are opened up.
Image going into a place, and seeing the highest score IN THE HISTORY OF ROBLOX GUI.
Or being able to render an entire server of people in a different place.
Entire place bans with admin commands.
And with this,
h = game:GetService("InsertService"):GetSpace(itemID)
returns 'h' the number of bytes left to save in the model.
And:
h = game:GetService("InsertService"):NewAsset(model)
returns 'h' the item ID of the model that is uploaded to the client; 'model'
Post suggestions and comments. |