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Traindood
#52002444Wednesday, August 03, 2011 11:27 PM GMT

Our characters blink every 30 seconds like a normal person. Its not really laggy though people would think.
SONICnoob21
#52002462Wednesday, August 03, 2011 11:27 PM GMT

wkyle
#52002569Wednesday, August 03, 2011 11:28 PM GMT

I feel blinking should be added later since it is pointless(I feel more faces should be aloud to be changed to a diffrent emotion by the push of a button.)
Traindood
#52002675Wednesday, August 03, 2011 11:30 PM GMT

Acutally that makes a lot of sense. And if you say this :P then your character gives the tounge face and so on
ZeroBloom
#52003464Wednesday, August 03, 2011 11:41 PM GMT

That's two different ideas, right? ;3
wkyle
#52003487Wednesday, August 03, 2011 11:41 PM GMT

I just sort of thought of a better idea :P
Traindood
#52003839Wednesday, August 03, 2011 11:46 PM GMT

Haha idk, but whats the point of explaining this. No designers, or roblox workers read this stuff anyway. Just the players.
Kitteh6660
#52004945Thursday, August 04, 2011 12:00 AM GMT

Why not script? Why not try the while true do?
Traindood
#52005030Thursday, August 04, 2011 12:01 AM GMT

U make a point
tonykaree13
#52005038Thursday, August 04, 2011 12:02 AM GMT

No. It's too realistic.
TheNegitivitron
#52005455Thursday, August 04, 2011 12:07 AM GMT

"And if you say this :P then your character gives the tounge face and so on" >Ruins the point of faces.
deoxys04
#52005650Thursday, August 04, 2011 12:09 AM GMT

Heh, support
NatFan9
#52007579Thursday, August 04, 2011 12:36 AM GMT

Sounds creepy.
Traindood
#52007994Thursday, August 04, 2011 12:43 AM GMT

haha
Traindood
#52048486Thursday, August 04, 2011 4:55 PM GMT

bumperz
Thenoob2899
#52048841Thursday, August 04, 2011 5:00 PM GMT

That would seriously be creepy. I like Roblox with inanimate faces in my opinion. It is also scriptable, and here is the script if you want it: while true do script.Parent.Decal.TextureId = "Non-blinking face assetId goes here" wait(math.random(5, 20)) --Random blinking from 5 seconds to 20 seconds script.Parent.Decal.TextureId = "blinking face assetId goes here" wait(0.2) end
Traindood
#52129782Friday, August 05, 2011 5:50 PM GMT

Thanx, but i dont need it :P
Zach295
#52130325Friday, August 05, 2011 5:58 PM GMT

It's creepy when ROBLOXians blink <:O ▀ ▀ Some Purple jAM anyone? :3 ▀ ▀
atomic200sheep
#52130332Friday, August 05, 2011 5:58 PM GMT

Yeah, can be scripted. I saw a script so I assume thats the one you would want >.>
skyarex
#52130439Friday, August 05, 2011 5:59 PM GMT

Takes the "ro" out of roblox
Traindood
#52360930Monday, August 08, 2011 8:35 PM GMT

blox
61352151511
#52361484Monday, August 08, 2011 8:42 PM GMT

Well I sort of think it could check to see if the user has the face. For example if they say :P In game and they have the face then it will let them wear the face ~ Mitch ~
Yugiboy61
#52363160Monday, August 08, 2011 9:05 PM GMT

Firstly, ROBLOX would have to re-script the character page, then add a related version to the 500 faces already made, which they probably no longer have on their computer files. And, this would be a new additive to the 2012 ROBLOX theroy.
bloodyninja
#52363194Monday, August 08, 2011 9:06 PM GMT

no, we are plastic people. plastic doesnt blink!
iAlexLuke
#52363463Monday, August 08, 2011 9:10 PM GMT

Pointless.

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