function onChatted(msg, recipient, speaker)
local msg = string.lower(msg)
local source = string.lower(speaker.Name)
if msg == "teleport" then
speaker.Character.Torso.CFrame = CFrame.new(script.Parent.Position)
end
end
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
game.Players.ChildAdded:connect(onPlayerEntered)
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