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madlegoman12
#52725151Saturday, August 13, 2011 5:55 PM GMT

I have this script admin = {"madlegoman12"} admin2 = {"getkoed"} admin3 = {"opperblox24"} function check(name) for a = 1, #admin do if admin[a] == name then return true end end return false end function check2(name) for b = 1, #admin2 do if admin2[b] == name then return true end end return false end function check3(name) for c = 1, #admin3 do if admin3[c] == name then return true end end return false end function onChat(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if msg == "unlockdown" then check() check2() check3() for i = 1, 60 do script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-0.1,0,0) wait() end end if msg == "lockdown" then check() check2() check3() for i = 1, 60 do script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0.1,0,0) wait() end end if msg == "up and down" then check() check2() check3() for i = 1, 60 do script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-0.1,0,0) wait() end wait(2) for i = 1, 60 do script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0.1,0,0) wait() end end end game.Players.ChildAdded:connect(function(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChat(msg, recipient, newPlayer) end) end) So what it does it when getkoed,madlegoman12 (me) or opperblox24 say "lockdown" "unlockdown" or up and down" bricks move like doors, However this is supposed to work like this: The bricks only move when the three people at the top (getkoed,madlegoman12,opperblox24) say the commands (lockdown etc) But it works when anyone says it, I dont know why because My friend scripted this and he is on vacation so he can't help me. Does anyone know how I can stop it working for anyone and only me opper and getkoed? Do I add something?Also if you know and try to explain it to me, Please explain it quite simply because I'm pretty useless when it comes to scripting, All help is accepted, Thanks!
Megamatrixdude
#52725192Saturday, August 13, 2011 5:56 PM GMT

*Points to my signature* ~Grow a carrot... Then eat it so you can see scripting helpers in the dark~
blocco
#52725210Saturday, August 13, 2011 5:56 PM GMT

large wall of code + word wall = :(
Danster5oo
#52725220Saturday, August 13, 2011 5:56 PM GMT

I don't get it. -The naked old man
BrainScripter
#52725250Saturday, August 13, 2011 5:57 PM GMT

When I saw three tables wit hthe same purpose, I knew that you were a trolling noob. ~How do you choice to express yourself? It's only tou and I can't tell, it comes naturally...mhm...it comes naturally.
[rfa#hidefromsearch]
#52725277Saturday, August 13, 2011 5:57 PM GMT

[rfa#hidefromsearch]
Danster5oo
#52725385Saturday, August 13, 2011 5:59 PM GMT

'admin = {"madlegoman12"} admin2 = {"getkoed"} admin3 = {"opperblox24"} function check(name) for a = 1, #admin do if admin[a] == name then return true end end return false end function check2(name) for b = 1, #admin2 do if admin2[b] == name then return true end end return false end function check3(name) for c = 1, #admin3 do if admin3[c] == name then return true end end return false end Even my old and weathered eyes can see this. -The naked old man

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