djkdjkJoin Date: 2008-10-07 Post Count: 123 |
Bricks should have a Density attribute, so you can increase the weight of something. You cannot put high torque on a small vehicle, but if brick density existed, you could turn a 1x1x1 part into the equal weight of a 50x1x50, increasing the torque needed, making it a mini tank. ROBLOX wants to make the game more high quality, more ability, etc. Then give us the Part Density so we can, say, use less bricks to launch someone on a classic style catapult, and still using small parts. Fact is, the more 1x1x1 studs there are in the game, the laggier the game is. Brick density could cut down on needed studs in multiple cases, the catapult just being one of them.
Don't flame, either say support, or no support and why. Flaming WILL be reported. |
|
FarOverJoin Date: 2010-07-28 Post Count: 14644 |
we do not need weight you can already anchor it
-evil only brings darkness not happiness- |
|
|
support this game needs better phyics (typo sorry) |
|
|
|
@llumia
You can't move anchored object you know |
|
djkdjkJoin Date: 2008-10-07 Post Count: 123 |
Lol ya, that was random, the point is to make it act as if there are more bricks, not make it completely immovable whatsoever. |
|
zoombazJoin Date: 2010-11-29 Post Count: 41 |
I get it, and I SUPPORT YOUR IDEA! |
|
|
i love the idea i thout of this to when i build on games and they brink doesnt do its thing right |
|
|
*Copies super dense brick onto players head*
suhpawt |
|
|
Hmmm, maybe, but there aren't enough uses for this for such a large update.
|
|
MattakaeJoin Date: 2009-05-01 Post Count: 22522 |
Support. |
|
TNTxERICJoin Date: 2010-11-20 Post Count: 2689 |
I don't support it is really hard to do something like this plus what will be all the models weight after this update it could break models people put hard effort into they are better suggestions that are easier on the staff to make |
|
|
@ llumia
Anchoring make the part as if it were frozen.
NOT denser. |
|
hotrod200Join Date: 2009-08-05 Post Count: 1200 |
support. you should also try making a plugin tool for this though |
|
|
density would make sense cuz what if roblox added water bricks? The anything with a certain density and lower can float and we can make boats :D.(with exceptions like wood,plastic) |
|
|
|
BodyForce can edit the part's mass. Weightless are not. |
|
|
@bluedragon
Roblox would never add dynamic water, what would be the use? Just script it and you can edit it more. Like the speed, texture, ect. While roblox's version it just moves at a set speed and a set texture. |
|
|
not dynamic water jsut a block thats noncollide but affects things based on density like for boats and stuff :P |
|
|
DO IT.
REPORT ME.
PULL THE TRIGGA.
-The Zombie Crew |
|
djkdjkJoin Date: 2008-10-07 Post Count: 123 |
Lol. Guys, density would be nice. No models would break, as the density would be at 1 (normal) or 0 or whatever ROBLOX decides to make it. As for the Force, I know you can make a brick go down FASTER, but that isnt what I want. If you put that into a car, you would be forced down at super fast speeds if you hit a ramp, you wouldn't even be able to get ON the ramp, and the wheels might glitch through. I am saying, ability to change a bricks weight/density or whatever you would like to call it would be nice, without having to insert and movement forces that could thus interfere with the uses of said part. |
|