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tdog158
#53196082Friday, August 19, 2011 11:19 PM GMT

Say if you had a pot above a fire in real life, the flames lick the sides of the pot and don't go through the metal. Would it be possible to have a boolean value to enable something like this for Fire?
toadwheels12
#53196247Friday, August 19, 2011 11:21 PM GMT

It would probably create lag. I think fire is good enough as it is.
tdog158
#53196310Friday, August 19, 2011 11:22 PM GMT

*Which is why you have a boolean to enable it.
billwiw
#53196603Friday, August 19, 2011 11:25 PM GMT

It could, but not if roblox introduced a better rendering distance.
aRAMa
#53196809Friday, August 19, 2011 11:28 PM GMT

Can be scripted. Idea dismissed.
Pizza1423
#53197565Friday, August 19, 2011 11:37 PM GMT

[ Content Deleted ]
tdog158
#53206655Saturday, August 20, 2011 1:30 AM GMT

I don't see how you could script the actual fire particles, but whatever grandmaster lua, go for it.
Cobalt59
#53206752Saturday, August 20, 2011 1:31 AM GMT

How bout this: Fire will go through things that are cancollide, and vice versa.
Cobalt59
#53206802Saturday, August 20, 2011 1:32 AM GMT

Sorry, I meant not cancollide.
tdog158
#53207169Saturday, August 20, 2011 1:37 AM GMT

That's what they do already... I'm just saying that there should be a bool to enable particles to collide with objects.
Cobalt59
#53207316Saturday, August 20, 2011 1:39 AM GMT

Eh, smeer.
aRAMa
#53237816Saturday, August 20, 2011 2:51 PM GMT

just click a brick, go insert > Object > Fire. Then script it to spread to the next touched brick. :P
tdog158
#53243285Saturday, August 20, 2011 4:19 PM GMT

Then that brick catches on fire...the fire doesn't go around it. Do a favor, before you post, start a fire outside in a safe place, throw some logs on it, then take a big metal pot and put it over the fire. Does the pot start on fire, does fire go through the pot? No.

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