KerionJoin Date: 2009-04-24 Post Count: 18124 |
Opening statement
I am well aware that this thread has left a likelihood of godmodding out there, however I do have a solution for it that is an in thread option (or rather I have several solutions). Also, if a player Vs player fight drags on too long I have a dice system for it.
I would also ask you to keep in mind that the option of retreat is usually open and I encourage its use.
Year 2877, interstellar travel is common place and humanity has known it is not alone in the galaxy for centuries. Factions have risen up and fallen, countless wars have scarred the galaxy but civilization always remains. However peace of a sort has reigned for the last century with the two great factions, the Terran Union and the Systems' Federation, enduring an uneasy truce with even some trade. Though even with the incredible degree of development there are still many untamed swaths of space within the Milky Way. In these places the law of the jungle still applies. Wildcat miners, high risk traders, explorers, colonists, mercenaries, pirates, privateers, and countless others make their living out there, and almost every last one of them in some way relies interstellar craft.
Rules
Use common sense
Your ship can get destroyed
Your crew can get killed
Your captain can get killed
Do not godmod (if you do I will respond appropriately and with overwhelming force)
You do not have and cannot get antimatter or darkmatter weapons.
In almost every engagement your ship will be hit multiple times.
I will not have a character or a ship, instead I'll be covering many of the NPC factions
If you have a question ask it
You will be able to purchase more ships later if you have enough credits
If you make a new species other players may use it
CSs
You need to fill out a Ship Cs, a crew CS, and a captain CS. If you want crew members or captains who are not human you need to fill out a Species CS as well. If you want more than one loadout for your crew you must fill out an additional loadout sheet
Ship sheet
Name:
Class: (frigate, trader, corvette, cruiser, carrier, destroyer, battlecruiser, etc.)
Hull/armor:
Shields:
Size of Crew:
Number of Marines aboard:
Armaments:
Size:
Appearance:
Other:
Theme music: (optional)
History: (optional)
Crew sheet
Number in crew:
Number of Marines:
Crew talents:
Crew standard loadout: (what weapons and armor the crew carries)
Marine Loadout: (what weapons, armor, and other gear your marines carry)
Other:
Captain CS
Name:
@ge:
Species:
Appearance:
Talents:
Bio: (may be short)
Gear:
Additional Loadout sheet
Which group: (crew or marines?)
Weapons:
Armor:
Other Gear:
Species sheet
Name:
Appearance:
Talents:
Biological weapons:
Diet: (omnivore, herbivore, carnivore, photovore, chemovore)
Brief History:
Other: |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
Oh right, I forgot one CS
Faction (this is just you overall group, including crew, ships, and Captains)
Name:
Moto: (optional)
Profession: (pirate, trader, explorer, mercenary, etc.)
Brief History:
Theme Music:
Faction colors: (optional)
Leader: (if faction's leader is not a captain just use the Captain CS)
Other: |
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JJdawgzxJoin Date: 2008-07-26 Post Count: 7608 |
Theme music? |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(completely optional. I put it in because I like to know what people imagine playing in the background when their group is in action.) |
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JJdawgzxJoin Date: 2008-07-26 Post Count: 7608 |
(Alright, but what about proffesion for the faction sheet?) |
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spicey123Join Date: 2008-08-10 Post Count: 5130 |
Looks fun I'll probably join as soon as I find some theme music. |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(What does your faction do mostly, Pirates go after and pray on other ships taking cargo and hostages, explorers well... explore, mercenary corps are groups of hired guns, privateers and government sponsored ships to attack and sieze enemy vessels and cargo.
You can come up with any profession that fits really.)
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spicey123Join Date: 2008-08-10 Post Count: 5130 |
(Can you make you're CSs first so I can have a good idea from how to model mine?) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(I wasn't going to make a CS but oh well, I guess I'll make one for my Godmodder hunting faction.)
(Give me a while.) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
Ship sheet
Name: Vindicator (note, this ship is about as powerful as ships get, it is highly unlikely you will have one this powerful right now)
Class: Supercruiser (note, most players will not have access to one.)
Hull/armor: average of 6 foot thick ultralloy plating, thicker over vital areas, thinner in some spots. Black ablative coating over reflective surface to foil energy weapons
Shields: extremely heavy energy shielding and projectile shielding
Size of Crew: 2,684
Number of Marines aboard: 320
Armaments: 420 180mm cannon turrets, 12 forward mounted cruiser to cruiser rail cannons, 520 dual 25mm vulcan cannon turrets, 240 longbolt missile turrets
Size: a half mile long and a quarter mile long (to give an idea of scale, a normal trader ship is usually around 100 ft long)
Appearance: It looks roughly like the Hyperion out of starcraft (just google starcraft Hyperion)
Other:
Theme music: E.S Posthumus - Unstoppable
History: the ship is one of the largest in service outside of a military. It has been through three generations of the owning familty
Crew sheet
Number in crew: 3004
Number of Marines: 320
Crew talents: advanced gunnery, damage response, boarding actions
Crew standard loadout: VIC 209 combat armor, Ch42 9mm charge pistol, DRX14 light assault rifle
Marine Loadout: GHI 12 powered assault armor, DRX9 Autorifle, DPX92 needler pistol, 3 fragmentation grenades, 2 concussion grenades, 1 pulse grenade
Other:
Captain CS
Name: Marcus Jameson
@ge: 47
Species: human
Appearance: 6'1", imposing figure, black hair, mustache, vindicator uniform
Talents: tactics, strategy, marksmanship, inspiration, negotiation
Bio: Marcus is the fifth generation of the Jameson line of Mercenaries and pirate hunters
Gear: DRX7 battle rifle, DPX103 autoneedler, custom powered assault armor
Additional Loadout sheet
Which group: Crew (engineers specifically)
Weapons: CM 1102-mod combat shotgun, Ch42 charge pistol
Armor: VIC 219 engineer's combat armor (has extra radiation shielding)
Other Gear: standard tools.
Faction (this is just you overall group, including crew, ships, and Captains)
Name: Vindicators
Moto: five Generations of veterancy and service
Profession: Mercenary/pirate hunter
Brief History: Originally founded by Alexander Jameson the mercenary corps has remained in service for 5 generations.
Theme Music: Two Steps From Hell - Protectors Of The Earth
Faction colors: Red and silver
Leader: Marcus Jameson
Other: |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Note you won't see the vindicators used unless someone godmods. There are multiple ships in their fleet, I was just giving an example in their flagship.) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Bump.) |
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(What's the smallest ship with combat potential?) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Combat and interstellar would be a corvette.) |
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dudeguy12Join Date: 2008-01-07 Post Count: 4269 |
Ship sheet
Name: Heart of Midlothian
Class: Destroyer
Hull/armor: 5 ft Thick Titanium-A Battle Plating.
Shields: Heavy Energy Shielding
Size of Crew:1,544
Number of Marines aboard: 413
Armaments:White Light Cannon. 50 Starboard Archer Missile Pods,
50 Port Archer Missile Pods, 15 Nuclear Warheads,
100 Turbo-Laser Batteries.
Size:half mile long, quarter mile wide in some places
Appearance:http://download.halowaypoint.com/content/waypoint/assets/images/2cfdf415438344228f34f71c3494e566/1771555-gallery.png
Other: N/A
Theme music:Headstrong-Trapt
History: N/A
Crew sheet
Number in crew:1,544
Number of Marines:413
Crew talents:Boarding, Navigation, Conventional Tactics
Crew standard loadout: PH-4n "Phantom" Battle Armor, .45 Caliber "Steamer" SMG
Marine standard loadout: GH-0S "Ghost" Power Armor, RP-2c CQC Autorifle, .55 Caliber RR-4 Pistol
Other: N/A
Captain CS
Name: Kurt Jackson
@ge: 32
Species: Human
Appearance: Short messy black hair, greyish stubble, 5'9, lean build, grey eyes.
Talents: Tactics, Stealth
Bio: A man that was forced directly into the Korran Academy, Kurt quickly became famous as ruthless tactician.
Gear: Custom GH-0S "Ghost" Power Armor
Additional Loadout sheet
Which group: Marines
Weapons: GO-4 "Goliath" Grenade Launcher, "Steamer" SMG
Armor: GH-0SH Heavy Power Armor
Other Gear: Personal Shield Generator
Additional Loadout sheet
Which group: Marines
Weapons: .38 Caliber WSD "Whisper" SMG, RR-4SD Pistol
Armor: SG332 Stealth Armor
Other Gear: Stealth Generator Belt
Species sheet
Name: Korran
Appearance: Humanoid. All have grey eyes and are around 6 feet.
Talents: Stealth
Biological weapons: N/A
Diet: Omnivore
Brief History: A group of former slaves that escaped their masters and slaughtered all the slavers. They found their own star and claimed one of the planets as their homeworld.
Other:N/A
Faction (this is just you overall group, including crew, ships, and Captains)
Name: Korran Liberators
Moto: For Valour, For Honor, For Freedom
Profession: Mercenaries
Brief History: (Mentioned in Species)
Theme Music: Headstrong-Trapt
Faction colors: Black and Red
Leader: Kurt Jackson
Other: N/A |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Accepted.) |
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dudeguy12Join Date: 2008-01-07 Post Count: 4269 |
(Can't wait.) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Yeah, I intend to wait for a few more people to join though. i'll be on some in the coming days.) |
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dudeguy12Join Date: 2008-01-07 Post Count: 4269 |
(Okay.) |
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CapRex213Join Date: 2009-03-14 Post Count: 15981 |
(I'm a rogue. No factions for me :3)
Ship sheet
Name: UMA Ignis
Class: Light Frigate
Hull/armor: MAR-1 Stelton Anti-Blast Armour, MAA-1 Argos Anti-Pulse Armour
Shields: SARN-2 Aquos Ray-Shielding
Size of Crew: 40 Crewmen, 10 Engineers, 10 Officers.
Number of Marines aboard: 20 Marines
Armaments: 2 ALS-2 Rocketpods, WAM-X Anti-Missle Battery, 10 ASTT-1 Laser Batteries
Size: Not good with this. Think a UNSC Frigate from Halo.
Appearance: Will post a decal in a second.
Crew sheet
Number in crew: 60 people
Number of Marines: 20 people
Crew talents: Good engineers, allowing the ship to be repaired faster.
Crew standard loadout: Regular crew : A-X2 Laser Pistol, Officers : R-G1 Automatic Laser Pistol, AM-XAR Personal Shield Prototype
Marine Loadout: ARM-9 Laser Rifle, A-X2 Laser Pistol, 2 G-1 Incindiery Grenades
Captain CS
Name: Garen Aldinn
@ge: 34
Species: Human
Appearance: Will post a decal in a second
Talents: Is a veteran ship commander, giving him experience with spacecraft.
Bio: Garen Aldinn was born on the planet Vatonin Prime. At 18 he joined the Vatonin Solar Acadamy. He graduated at 20, and was given command of his first ship at 28. He recently turned rogue after an incident where he accidentally ordered his crew to fire on a friendly ship.
Gear: R-G1 Automatic Laser Pistol, AM-C7 Advanced Personal Shield |
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Ship sheet
Name: Yverth
Class: Corvette.
Hull/armor: Light steel reinforcement plates.
Shields: Weak energy field.
Size of Crew: 107.
Number of Marines aboard: 45.
Armaments: Light piercing rounds in side-mounted turrets, four on each side.
Size: Small.
Appearance: Long and slim, with mounted turrets and balancing extra 'limbs.'
Other:
Theme music: (optional)
History: (optional)
Crew sheet
Number in crew: 107.
Number of Marines: 45.
Crew talents: Basic (but bad) combat skills, Above-average repair and salvaging skills.
Crew standard loadout: Light armaments with light protection.
Marine Loadout: Slightly large armaments, and heavy protective armor with cargo-carrying apparati on the back.
Other:
Captain CS
Name: Tierith Verathel
@ge: 26
Species: Human.
Appearance: Average height (Around 5' 9") usually wearing a soldier's armor with an undershirt and brown pants underneath. She has a metallic leg with visible wiring. Her hair is brown and goes down to about her shoulders, tied back in a ponytail. She has very pale skin.
Talents: Ship maneuvering, basic combat skills.
Bio: A former soldier in the cause against piracy, she herself is now a pirate, and the leader of a small faction, the Nerith blades. In one battle, her leg was wounded to the extent that it had to be removed, and as a result it now has been replaced by a robotic equivilent.
Gear: Basic mercenary gear, with cheap gun. No gear for extra weight carrying.
Faction (this is just you overall group, including crew, ships, and Captains)
Name: Nerith blades
Moto: N/A
Profession: Pirate
Brief History: Founded recently, mainly consisting the former prisoners of an abandoned prisoner transport deserted due to bombarment from an opposing faction's battleship. Mostly performs small raids on less defended trading vessels.
Theme Music:
Faction colors: (optional)
Leader: (if faction's leader is not a captain just use the Captain CS)
Other: |
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CapRex213Join Date: 2009-03-14 Post Count: 15981 |
(Mah ship http://www.roblox.com/ship2-item?id=60864411)
(Can't find a good picture on google for the captain, so just google "halo captain keyes".) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Faction may be confined to a single ship, it basically means what the organization you're playing is.) |
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KerionJoin Date: 2009-04-24 Post Count: 18124 |
(Both accepted anyhow) |
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Ship sheet
Name: The Butterstick
Class: Trader
Hull/Armor: 1 foot of standard ship-armor quality steel
Shields: Low-Powered Hexagonal Shielding, with an orange hue
Size of Crew: 20
Number of Militia aboard: 30
Armaments: Forward-Facing Chimera-2 Turret, Backward-Facing Nomad-7 Turret
Size: Rather small, with cramped quarters, and lots of cargo space.
Appearance: True to its name, it's shaped like a rectangular box, much like a stick of butter. It is ugly, and has two thrusters at the back end, with the pilot's area visible at the front. It's painted a dull grey color.
Theme music: See Faction
History: The Butterstick is the only ship in the Davison and Company faction, and serves as the only source of revenue for the company. They often transport cheap goods.
Crew sheet
Number of Crew: 20
Number of Militia: 30
Crew Talents: Anti-Boarding Tactics
Crew Loadout: Barrilus Inc. Bulldog Rifle
Militia Loadout: Starr Corp. Personal Protection Vest, Barrilus Inc. Frag Rifle
Other: The Militia are more combat-centered than the Crew, but operate the ship as well.
Faction
Name: Davison and Company
Motto: None. We're not famous enough for that.
Profession: Trader
Brief History: Davison and Company is a rather new player to the hustle and bustle of the space-trading life. They currently ferry cheap goods from station to station for a modest price, considering the amount of armed men they have on the ship. They often travel in a large convoy of minor traders for safety.
Theme Music: Rise of Nations: Thrones and Patriots - Rockets
Faction colors: Orange
Leader: Davison, who resides on different places according to business deals. |
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