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RobloxInRevolutions
#59971134Thursday, December 22, 2011 2:03 AM GMT

Thank you for viewing this thread. The purpose of this code it to make the Text of the script's parent (which in this case is a Text Label) change according to an IntValue that belongs to the player. while true do player = script.Parent.Parent.Parent.Parent.Parent.Parent if player.Select == 1 then script.Parent.Text = "Crops section (Cabbage Selected!!!)" end if player.Select == 2 then script.Parent.Text = "Crops section (Pepper Selected!!!)" end if player.Select == 3 then script.Parent.Text = "Crops section (Potatoe Selected!!!)" end wait(.5) end There is no error report in output. The text just simply dosen't change. I also tried: while true do player = script.Parent.Parent.Parent.Parent.Parent.Parent if player.Select == 1 then script.Parent.Text = "Crops section (Cabbage Selected!!!)" else if player.Select == 2 then script.Parent.Text = "Crops section (Pepper Selected!!!)" else if player.Select == 3 then script.Parent.Text = "Crops section (Potatoe Selected!!!)" end end end wait(.5) end ...but the same thing happened.
Preponderance
#59971424Thursday, December 22, 2011 2:06 AM GMT

Select?
RobloxInRevolutions
#59971470Thursday, December 22, 2011 2:07 AM GMT

Yes, it's the value I said belonged to the player.
Sam010100001
Top 100 Poster
#59973283Thursday, December 22, 2011 2:31 AM GMT

while true do player = script.Parent.Parent.Parent.Parent.Parent.Parent if player.Select == 1 then script.Parent.Text = "Crops section (Cabbage Selected!!!)" elseif player.Select == 2 then script.Parent.Text = "Crops section (Pepper Selected!!!)" elseif player.Select == 3 then script.Parent.Text = "Crops section (Potatoe Selected!!!)" elseif plater.Select == 0 then --lol why wouldn't you have this already? script.Parent.Text = " " end wait(.5) end What Pumpkin?
crazypotato4
#59974192Thursday, December 22, 2011 2:43 AM GMT

Well let's see... if player.Select == 1 then That's like saying if Instance.new("IntValue") == 1 then That usually doesn't work. if player.Select.Value == 1 then

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