MANTIS21
#90251302Monday, February 25, 2013 11:59 AM GMT

I know not many have said this yes, but please do NOT add a Katana as a melee weapon. As I'm currently saving up for one (600$ :c) and training in real life, it's easy to tell only a very select few would know how to fight with them. You can't just sling them around and expect anything to happen, not only will it do little damage, it has a very high chance of killing you in the process. Just wanted to point that out, zombie games and all, people will say a katana is a good weapon to add.
MANTIS21
#90251315Monday, February 25, 2013 11:59 AM GMT

I said yes. Meant yet* >.<
TheLaxsnore
#90256837Monday, February 25, 2013 3:00 PM GMT

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Aerostand
#90262412Monday, February 25, 2013 5:36 PM GMT

Add a bulletproof vest that blocks 5% of bullet damage and a hazard suit that blocks 10% of zombie hits.
thecaptain97
#90264835Monday, February 25, 2013 6:41 PM GMT

We don't have Military clothes on spawn, but We have Military grade body armor, on spawn?
TheLaxsnore
#90264966Monday, February 25, 2013 6:45 PM GMT

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uppwardchryslo
#90272142Monday, February 25, 2013 8:57 PM GMT

Portable tents to make a realistic survival/camping experience!
supermarcosgamer
#90272866Monday, February 25, 2013 9:06 PM GMT

-start with nothing in the inventory -make weapons very rare -add flashlights and flares -make the night more dark -add attachaments -add more weapons
coolx156
#90280721Monday, February 25, 2013 10:48 PM GMT

ikr thats wat i think too
NoobTubeToday
#90285777Monday, February 25, 2013 11:44 PM GMT

Add diseases for example: Brittle Bone: You move 20% slower Flesh Rot: Attract zombies from a longer distance Dry Throat: Thirst bar depletes faster Weak Skin: Lose more health when shot or attacked Diseases can also be spread from person to person and dead bodies can also give you them.Diseases come from zombies and diseases can be cured by a syringe or pills.
SniperOnTheRoof
#90287271Monday, February 25, 2013 11:59 PM GMT

What would be nice would be to add: 1) Horses-They would be (?)faster than cars off-road, and would be fed by the hay bales spread out on the map. That way, someone could live the easy country life! 2) Dead NPC bodies- We already have zombies as victims, but there should be more life(or death?) in the game. For example, there could be dead bodies with guns strewn across the military airfield, telling a sad story of a failed last-ditch effort at evacuating civilians and eradicating zombies happened. Still don't get what I mean? In a nutshell, there should be lootable NPC bodies which have stories underneath them. 3) Newspapers- Of course they would be old newspapers, but it would be able to tell stories through headlines, such as "May 2011: CURE FOR CANCER, DRUG UNDER TESTS NOW" "June 2011: MIRACLE DRUG FOUND INEFFECTIVE, MAJOR SIDE EFFECTS" "July 2011: "NEW 'ZOMBIE' VIRUS, CAUSED BY CANCER DRUG" "August 2011: "ZOMBIE VIRUS SPREADING, MARTIAL LAW IN EFFECT" 4) IDK i forgot :?
TheLaxsnore
#90325570Tuesday, February 26, 2013 11:42 AM GMT

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NoobTubeToday
#90326701Tuesday, February 26, 2013 12:21 PM GMT

Add diseases for example: Brittle Bone: You move 20% slower Flesh Rot: Attract zombies from a longer distance Dry Throat: Thirst bar depletes faster Weak Skin: Lose more health when shot or attacked Diseases can also be spread from person to person and dead bodies can also give you them.Diseases come from zombies and diseases can be cured by a syringe or pills.
TheLaxsnore
#90329677Tuesday, February 26, 2013 1:45 PM GMT

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1DARREN117
#90347101Tuesday, February 26, 2013 8:58 PM GMT

APOCALYSE RISING SUGGESTIONS MADE BY IPENGU DO NOT COPY THIS ------------------------------------------------------------------------------------------ I: Food and Drinks 1.1: NEW FOOD - Sandwiches (Egg sandwiches, ham sandwiches or bacon sandwiches) Possible description: This sandwich might contain any of 3 popular flavors. Will restore all your hunger and 25% of your health. Possible locations: Nearly everywhere - Fruits (Apples, oranges, bananas, mangoes, grapes, kiwis, peaches, watermelons (can be sliced into 4 quarters, each slice deals the same amount of hunger and health restoration) and avocados (add more fruits that i forgot) Possible description: This (fruit name) is perfect for anybody who loves fruit. Will restore all of your hunger and 40% of your health. Possible locations: Trinity storage/docks, hay fields or grocery stores - Fast food (Cheeseburgers, french fries, spaghetti or chicken wings, eating a streak of 5 of any of these food items will result in a 10% health drop) Possible description: Fast food may not be healthy, but they surely are good snacks! Will restore all your hunger. Possible locations: Houses 1.2: NEW DRINKS - Water bottles (Can be refilled from water stations) Possible description: This water bottle will come in handy if you ever get stranded. Will allow 4 sips before running out. Possible locations: Nearly everywhere ------------------------------------------------------------------------------------------ II: Rankings 2.1: ZOMBIE KILLS RANKINGS - Freewill survivor (Killed 5 zombies) - Survivor (Killed 20 zombies) - Zombie master (Killed 50 zombies) - Zombie slayer (Killed 70 zombies) - Zombie scientist (Killed 150 zombies) - Overseer of the dead (Killed 200+ zombies) 2.2: PLAYER KILLS RANKINGS - Defender (Killed 1 player by defending yourself) - Killer (Killed 2 players on purpose) - Defend-man (Killed 5 players by defending yourself) - Bandit (Killed 3 players on purpose) - Master Defender (Killed 7 players by defending yourself) - Bad Bandit (Killed 5 players on purpose) - Murderer Defender (Killed 9+ players by defending yourself) - Bloody Bandit (Killed 7 players on purpose) - Serial Killer (Killed 13+ players on purpose) 2.3: DAYS SURVIVED RANKINGS - Survivor (Survived 2 days) - Hardcore Survivor (Survived 5 days) - Expert Survivor (Survived 7 days / 1 week) - Elite Survivor (Survived 14 days / 2 weeks) - Survivor of the Apocalypse (Survived 20+ days) 2.4: VEHICLES FIXED RANKINGS - Repairman (Repaired 1 car) - Expert Repairman (Repaired 3 cars) - Engineer (Repaired 5 cars) - Master Engineer (Repaired 7+ cars) 2.5: LOOTED ITEMS RANKINGS - Looter (Looted 20 items) - Smart Looter (Looted 25 items) - Expert Looter (Looted 30 items) - Master Looter (Looted 50 items) - Legendary Looter of the Apocalypse (Looted 100+ items) ------------------------------------------------------------------------------------------ III: New vehicles 3.1: SUV - The SUV should be similar to a Honda CRV 2010 model. - Can come in the following colors: Shiny Red, Tint Green, Silver or Plaid Black - Offers 5 seats to players. - Can be found in cities. 3.2: Forklift - The Forklift has the ability to carry small cars and crates (if they get added) - Can come in the following colors: Plaid Black, Tint Green, Beige, Sky Blue or Dark Blue. - Offers 2 seats to players. - Can be found in Trinity Storage/Docks 3.3: Delivery vans - These vans can have crates (if they get added) inside, which may contain weapons, car parts or food and drinks. The vans may also carry unexpected guests.... - Can come in the following colors: Heavy White or Silver. - Offers 2 seats or 6 seats (4 extra seats if you clear out the back of the van) - Can be found in Trinity Storage/Airfield/Docks or the Military Airfield. 3.4: Motorcycles - Motorcycles can carry only 2 passengers but will require only 2 wheels. It would be the engine version of the bicycle if it does not get added. - Can come in different colors that i can't list. - Offers 2 seats to players. - Can be found in cities and towns. ------------------------------------------------------------------------------------------ IV: New perks 4.1: Acrobat perk - You can jump 14% higher, which enables you to jump from rooftop to rooftop and avoiding unnecessary zombie attraction. 4.2: Juggernaut perk - You can absorb 12% more damage. Can be useful for combats and zombie swarms. 4.3: Herbivore perk - You can eat grass (yeah, i know, it's very strange). Grass restores all your hunger but might sometimes result in a 2% health drop. 4.4: Dual perk - You can carry twice of the same side-gun you have and have dual guns. Each gun needs seperate mags. You can also carry 2 different secondary guns at once. 4.5: Gatherer perk - You will receive 2 more slots in your inventory (for example, if you have a military pack and it adds 8 more slots, it will add 10 slots if you have the gatherer perk.) ------------------------------------------------------------------------------------------ V: Other new features 5.1: New utilities - Flashlight Lights the way straight ahead of you. Possible description: This flashlight will light up the way. Needs 2 batteries to operate. - Radio Sends messages to friends. Possible description: Call out messages to your friends using this radio. Needs 2 batteries to operate. 5.2: New objects - Batteries Batteries come in packs of 2. They are found in almost all houses. Possible description: This AA-sized battery pack can power your flashlight or radio. - More building materials Sand bags, barbed wire or windows. - Pain pills Gives you a temporary boost of health which fades after you eat any food piece. - Tents Tents serve as storages for anyone who can't carry any more loot. You need to set up the tents first to use them. Tents can be destroyed by shooting it or running it over. You cannot "steal" tents but you can steal whatever is inside them. Possible variants: CAMPING TENT - Can carry up to 15 items. Medium sized. MILITARY TENT - Can carry up to 35 items. Large and colored camo. 5.3: New map CITIES - Crawford A city located north east. Contains a firehouse, a hospital and a church. - Woodbury A city located south west. Contains a firehouse, a church and a police station. - Redlands A city located north west. Contains a grocery store, a firehouse, a church, a police station and a hospital. NOTABLE TOWNS - Saint Bernard A town that has a hospital. - Verona A town that has a church. - Gazovask A town that has a grocery store. - Hacon A town that has a church. 5.4: New packs - Mini Pack (Adds 3 more extra slots to your inventory, slightly bigger than a fanny pack) Possible description: This Mini Pack is common throughout cities and towns. Adds 3 extra slots. - School Pack (Adds 5 extra slots to your inventory, slightly bigger than a hiking pack) Possible description: School Packs are for chlidren, yet you can fit in this. Adds 5 extra slots. - College Pack (Adds 7 extra slots you your inventory, slightly bigger than a survival pack) Possible description: This pack is for the majors. Adds 7 extra slots. 5.5: New locations - Trinity Oil Reserves Located at the very south of the south western part of the map. Contains dozens of warehouses and should contain car parts and cars. - Trinity Airplane Located inside trinity airfield. Contains food, rooms and other stuff needed for survival. - The Cave Located somewhere in the forest. Should be the new location of Subject 3 (Patient Zero)
TheSpongeMonkey
#90355370Tuesday, February 26, 2013 10:39 PM GMT

Add gun attatchments that can gos on one of ur guns (u get to chose with gun) Sights: Go on top of ur gun to improve accuracy and posible range EX: Acog (Low powered scope) Red dot sight ( adds a red dot for slightly more accuracy) Hi powered scope (just as the name is) Night vison scope (Makes it green and brighter, harder to see in the day, much much easier to see at night) Thermal scope (anything that produces eat glows) Hybid sight (Acog with red dot on top, you can choose wicth run to use) Barel: ATatched to ur guns barel to make u do more damga, accuracy, or silince ur gun EX LOng barel (makes ur barel longer so u have more accuracy and do more damage.) m Silencer (makes ur weapon make no noise) Underbarel: Goes under ur barel to make u more acurate, or maybe add a smaller gun as an alternate for when the main gun runs out? EX Grenade launcher (launchers a grenade) Masterky (a four shot shotugn that goes under the barel of ur gun) Foregrip (makes ur gun stadier and more accuarte) Clip/mag: makes ur clip bigger/reload faster. EX Extended mag (makes ur mag bigger, maybe there can be diffrent sizes, like one adds and extra 1/3 and another doubles the clip!) fast mag (you reload faster) Also, were u are should depend one if the guns have attatchments already on them (you cna find the atatchments lying by themselvs in the military places) Like in the military places a gun has a 50% chance to have 1 atacthment, and 1/2 that (25%) to have 2 atcathments , and another half of that (12.5%) to have 3, and another half of that (6.25%) chance to have 4 atacthments. and in the civilan areas you have a 10% chance to find a gun with one atachment and half of that (5%) to find a gun with 2 atachments,a nd half of that (2.5%) to find a gun with 3 atachments, and half of that (1.25%) to find a gun with 4 atachments. thats about it for my ideas! THis message is writen by spongemonkey10, inacse you were intrasetead but to lazy to look less than a foot sideways.
epicbuilder091
#90371077Wednesday, February 27, 2013 1:21 AM GMT

You should add Tent's,Spawning M14's,And Sks rifle's,Sometimes Medical supplies.2nd:Add new medical supplies.Bandages.Morphine.3rd:Helicopters.VERY RARE.Only 1 spawn for it,The Helipad in the forest,Only sometimes it will spawn.(Things needed for a good Repaired helicopter)2 scrap metal,1 fuel tank,1 engine,3 Jerry cans,2 Minigun magazines.4th:New things,Minigun magazines,(ONLY FOR HELICOPTER)5th:A new place,The workshop,(Things that spawn in workshop,Scrp metal,Engines,Fuel tanks,Crow bars,Car)6th:A huey helicopter,7th:A new car,Humvee.Hope you replay and add maybe some of these in the game,Thanks :)
elitehobo2000
#90377069Wednesday, February 27, 2013 2:21 AM GMT

1.A NW Airfield because the west is rather isolated and it would spice up the game. 2.Helicopter crashes (Just like the ones in DayZ) With rare weapons valuable equipment and Alot of military zombies guarding them (You may have to add new guns to motivate people to search for them) 3.Equipment/Weapon slots on vehicles. Because sometimes a backpack can't hold enough ammo or guns. "The TC games May the Rates be ever in your favor"
NovaSights
#90382137Wednesday, February 27, 2013 3:15 AM GMT

Add scopes. Dat wuld be like. The best. Only for rifles tho. ccc:<
Scorpiomorph
#90396155Wednesday, February 27, 2013 12:07 PM GMT

My suggestions for A.R. are, Bow and arrow, Mutants (stronger,faster Etc), power plants / new building types, fill more land with scenery (easier to hide from players), group chat.
TheLaxsnore
#90398481Wednesday, February 27, 2013 1:40 PM GMT

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TheLaxsnore
#90398543Wednesday, February 27, 2013 1:42 PM GMT

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WildiRobin
#90409828Wednesday, February 27, 2013 7:34 PM GMT

IDEA 1: We had a fantastic collection of guns (Picture 1), but even after 'drop to store' they eventually disappeared. This gave us an idea. A guncase that you can keep with you. The guncase, which would take up something like three inventory spaces can hold up to 3 guns. It also allows you to place it just like a normal building brick. See Picture 2 for an example. IDEA 2: Unequiped weapons are visible on your character just like the map, gps, etc. This would make you player look even cooler and better as well as improving the epicness this game is capable of being. These were our ideas, thanks in advance, we hope you put them in the game, 1: http://puu.sh/29eKG 2: http://puu.sh/29jvP WildiRobin, nicebunnymaster and gulpmaster.
siriusblack842
#90413471Wednesday, February 27, 2013 8:41 PM GMT

Well let's just say there should be underbarrel attachments or overbarrels and sniper rifles plus maybe even crouching and going prone. Just some thoughts i know it takes alot to script something into APOC.
Joeyoung808
#90415509Wednesday, February 27, 2013 9:09 PM GMT

A run script where the player press ''shift'' and then they can run for 20 seconds until they run out of stamina.