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Kaze
#785124Saturday, April 19, 2008 12:15 AM GMT

Topic. Also, if you can get THIS script to work you'll get 200 tix. Get a working/droppable multi-handle weapon for me that WORKS and get all my robux from now to june. (Whoa!) Fix this. function onXPChanged(player, XP, level) if XP.Value>=level.Value * 10 then XP.Value = XP.Value - level.Value * 10 level.Value = level.Value + 1 end end function onLevelUp(player, XP, level) if player.Character~=nil then for i = 1,5 do local fireworks = Instance.new("Part") fireworks.Shape = 0 fireworks.formFactor = "Symmetric" fireworks.Size = Vector3.new(1,1,1) fireworks.BrickColor = BrickColor.Random() fireworks.CFrame = player.Character.Head.CFrame + Vector3.new(0,2,0) fireworks.Parent = game.Workspace game:GetService("Debris"):AddItem(fireworks, 2) fireworks.Velocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) end end local m = Instance.new("Hint") m.Parent = game.Workspace m.Text = player.Name .. " has leveled up!" wait(3) m.Parent = nil end function onPlayerRespawned(player) wait(5) player.Character.Humanoid.Health = player.leaderstats.level * 50 player.Character.Humanoid.MaxHealth = player.leaderstats.level * 50 --[[ local stuff = player.Backpack:GetChildren() wait(5) for i = 1,#stuff do local name = stuff[i].Name if game.Starterpack:findFirstChild(name)==nil then stuff[i]:Clone().Parent = player.Backpack end end --]] end function onPlayerEntered(newPlayer) local stats = Instance.new("IntValue") stats.Name = "leaderstats" local cash = Instance.new("IntValue") cash.Name = "Gold" cash.Value = 500 cash.Parent = stats stats.Parent = newPlayer local xp = Instance.new("IntValue") xp.Name = "XP" xp.Value = 0 local level = Instance.new("IntValue") level.Name = "Lvl" level.Value = 1 xp.Parent = stats level.Parent = stats stats.Parent = newPlayer xp.Changed:connect(function() onXPChanged(newPlayer, xp, level) end) level.Changed:connect(function() onLevelUp(newPlayer, xp, level) end) newPlayer.Changed:connect(function (property) if (property == "Character") then onPlayerRespawned(newPlayer) end end) end game.Players.ChildAdded:connect(onPlayerEntered) I need it to give players more HP when they level up. E.g, you level up, you get more HP.
haloguy
#785179Saturday, April 19, 2008 12:26 AM GMT

hears ur problome... local m = Instance.new("Hint") m.Parent = game.Workspace m.Text = player.Name .. Right here local m = Instance.new("Hint") m.Parent = game.Workspace m.Text = player.Name .."." Add A Third Dot
kittyman1995
#785459Saturday, April 19, 2008 12:55 AM GMT

it has something to do with Instance.new("Weld"), but I'm not exactly sure how to do it.
Zuka
#786850Saturday, April 19, 2008 4:25 AM GMT

I made that script. Someone messed with it. I know how they got it. My old RPG that I made that for was on my old website for a while.
Sprout
#787413Saturday, April 19, 2008 11:02 AM GMT

WHOA WHOA WHOA ! I know, I'm master of annoying weld scripts. You'd have to add in a weld, Make it's parent the gun Then say it was local u u.Part0 = game.Workspace.Sprout:FindFirstChild("Right Arm") u.Part1 = game.Players.Backpack.Gun.Handle1 Or maybe the other way round. And Zuka, Quit going 'OMG DAT WUS MINE, OMG IM BANIN U U MAID ME DIE LIKE 1 TAYM OMG DAT SCRPTZ FROM TEH TEH FORUMZ." Seriously, People are saying they hate you. Famous people. You really need to stop being so mean.
Kaze
#787445Saturday, April 19, 2008 11:20 AM GMT

He's not spazzing out, he's just re-claiming what's rightfully his. And can you fix the above script to give players more HP if they level up? :D

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