(Note: Yes, I have suggested this on the User feedback survey.)
The ability to edit the health GUI is nice, needless to say, but sometimes I wouldn't mind being to actually change the game depending on your health.
A "Onhealth=" script would mean that you can trigger certain events with your health. For example, you could create a suit that has a health bar that changes similar to the ones in the Dead Space series, or having a level change colours or move blocks around.
The "Onhealth=" script, like the health GUI, would only affect your character, and not anyone elses. If you want a general health script, I guess I could say a "On(X)PlayerHealth=" would be nice, too.
Ideas and views, please. :) |