SafeT28Join Date: 2012-01-27 Post Count: 30 |
you should make it so you can see your troops battling it out on the ground |
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@Worsen
Instead of not gaining any units for losing a capital, maybe you should make gaining units slower by making it 20 - 60 seconds for new units. |
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cbika12Join Date: 2008-10-30 Post Count: 1189 |
Bugs:
For the old map "Europe", I sent men from Denmark to the upper-part of Great Britain, but all it did was going to the upper part of Denmark and stayed there.
Also, a few ideas
-A private line of communications should be made, allowing a blitzkrieg.
-A public view for an alliance.
-When capitals are captured, a player should not received territory.
I may add more on later. |
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Im just going to say this again:
Can you make the armies move faster? |
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sillycadeJoin Date: 2011-08-30 Post Count: 10 |
Use free model scripts. |
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sillycadeJoin Date: 2011-08-30 Post Count: 10 |
Hello. |
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sillycadeJoin Date: 2011-08-30 Post Count: 10 |
:o |
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sillycadeJoin Date: 2011-08-30 Post Count: 10 |
From Sillycade. |
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awegameJoin Date: 2011-08-16 Post Count: 836 |
i made a map! please add! has 5 islands apart from the main thing! |
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There is this bug that is really annoying when you're trying to move troops fast.
If you click the "Send Army" button, it also selects any province behind it. |
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Draco57Join Date: 2011-06-13 Post Count: 6998 |
I freaking hate Neutrals. Neutrals are super super intelligent CPU that will never give up and most likely defeats you in a war. If you capture 1 place in a country. The whole Country will come after you with like 500/200/400 soldiers that just keep on coming. They are just OP and stupeeeeeeeeed. What makes it worse, they have ultimate regenning time which means they get soldiers super fast.
To nerf them. Make them MUCH less intelligent, reduce production making of soldiers, and reduce the range of them. |
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If they were easy to beat, the game wouldn't be fun anymore. |
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So, yesterday I did not have this problem, but all throughout the day after like 30 minutes it loses connection...doesnt happen in any other game. |
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Bugs:I have the same problem as yankeefan16 except everyone now and then as i'm switching servers I find a server that I never lose connection in
Suggestions:You should add a upgrade GUI such as upgrading how powerful your troops are or how fast they more,of course this would need a currancy and I suggest getting taxes from your cities the more cities you own the more money you get for upgrades.
Just a idea. |
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Please...instead of making your territories stop receiving units at all when your capital city is conquered, make it so that your territories receive half the normal supply. |
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Taco3281Join Date: 2012-06-26 Post Count: 760 |
I encountered a bug, I think.
I was sending 10 000 men to one of my territories, across my allies.
I realised that they were going to the WRONG target, so I selected my 10k army
and hit "Q" to get them back to the territory they were sent from.
Instead, they went to the nearest allied territory, and went there, reinforcing them,
which I didn't want, please fix this, thank you. |
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cbika12Join Date: 2008-10-30 Post Count: 1189 |
A bug found.
A person, who had 1000 troops were attacking me, and he had a pending alliance invitation to me when he sent it earlier in the game. Seconds before initiating a battle, I accepted the alliance request and thus, his troops, became mine.
An alliance request should pop in front of the screen or in the Diplomacy GUI within a certain time.
Suggestion:
Also, Russia should be divided into two parts, as it is too big to take and it takes longer time.
If not divided, then I suggest lowering the AI number per increase, or boost the number of troops per increase if taken by a player.
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cbika12Join Date: 2008-10-30 Post Count: 1189 |
Oh and another thing.
I saw this bug, a few days ago. (Back then I was still starting)
A player who was using the auto-reinforce key, left. His troops were still moving and stacked 10k of his troops in one spot. It was annoying, when the new player came in, the troops massacred my areas near it.
Also, a mini-map for the dead players to start? Around 30 bricks, and when the primary game ends, it resets everything. |
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Couldn't you have just cut off his supply lines? I usually keep some units near areas of players who left just in case.
I had the same idea for a small map where dead players can practise. I hate how people keep saying "kill red please" or "EVERYONE VOTE END GAME!". It really gets on my nerves after a while and I hope something like this would keep them occupied. |
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cbika12Join Date: 2008-10-30 Post Count: 1189 |
Heh, back then I was new to the game.
Cutting a supply line was a bad idea since I needed more troops in the other side, with people in that side blah blah blah, yeah. You probably get the point.
Also, I read your post in the other thread, I have to say, I had a similar mode.
Except, it was just a symmetrical map, taking each other's capital and a supposedly bonus center country.
But your king mode was waaaay better. |
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Shobobo99Join Date: 2008-12-30 Post Count: 5754 |
Major update:
-East USA and West USA added. |
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ben9583Join Date: 2012-04-06 Post Count: 48 |
you should make all the other ones like north america and asia, by the way, is there gonna be V.I.P?
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The upper part of Russia and the Nordic areas cannot be conquered. Please fix this. |
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gamert7Join Date: 2008-11-18 Post Count: 4986 |
Honestly, when a update comes out you should shut down all servers. It is aggravating
having to try to find a server with the update. Also i can not wait for canada. After Canada
you, should do Asia.
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when i enetred i didnt get a territory of my own |
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