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bobob55
#8210238Monday, May 04, 2009 7:57 PM GMT

#INF lol
MicroUser
#8210267Monday, May 04, 2009 7:57 PM GMT

[ Content Deleted ]
Freshbakedpie
#8210356Monday, May 04, 2009 7:59 PM GMT

#INF
bobob55
#8210390Monday, May 04, 2009 8:00 PM GMT

game.Workspace.bobob55.Head.Mesh.Scale = Vector3.new(#INF,#INF,#INF)
fuggles
#8211843Monday, May 04, 2009 8:31 PM GMT

#INF isn't a number you can use, you have to use math.huge.
bobob55
#8211892Monday, May 04, 2009 8:32 PM GMT

I know
Wyoming
#8212512Monday, May 04, 2009 8:44 PM GMT

From the Lua 5.1 Reference Manual: math.huge --A number larger than or equal to any other number. O_O
fuggles
#8212565Monday, May 04, 2009 8:45 PM GMT

for i=1, math.huge do math.huge=i wait() end NOWAI
bobob55
#8212611Monday, May 04, 2009 8:46 PM GMT

for i=1.math.huge do print (i) end
fuggles
#8212659Monday, May 04, 2009 8:47 PM GMT

*Computer crashes* BOOOOOOOOOOOOOOOOOOOM!!!!!!!!! I hate the floodcheck.. it must die!
MicroUser
#8212704Monday, May 04, 2009 8:48 PM GMT

[ Content Deleted ]
fuggles
#8212757Monday, May 04, 2009 8:49 PM GMT

[ Content Deleted ]
bobob55
#8212758Monday, May 04, 2009 8:49 PM GMT

[ Content Deleted ]
TheCusser3000
#12910090Sunday, August 16, 2009 12:42 AM GMT

BAMP4
larryboylover92
#12910135Sunday, August 16, 2009 12:43 AM GMT

DON'T BUMP OLD THREADS.

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