bobob55Join Date: 2008-07-24 Post Count: 4522 |
#INF
lol |
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MicroUserJoin Date: 2009-03-29 Post Count: 3601 |
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bobob55Join Date: 2008-07-24 Post Count: 4522 |
game.Workspace.bobob55.Head.Mesh.Scale = Vector3.new(#INF,#INF,#INF) |
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fugglesJoin Date: 2008-03-01 Post Count: 13937 |
#INF isn't a number you can use, you have to use math.huge. |
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bobob55Join Date: 2008-07-24 Post Count: 4522 |
I know |
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WyomingJoin Date: 2008-02-05 Post Count: 8453 |
From the Lua 5.1 Reference Manual:
math.huge --A number larger than or equal to any other number.
O_O |
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fugglesJoin Date: 2008-03-01 Post Count: 13937 |
for i=1, math.huge do
math.huge=i
wait()
end
NOWAI |
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bobob55Join Date: 2008-07-24 Post Count: 4522 |
for i=1.math.huge do
print (i)
end |
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fugglesJoin Date: 2008-03-01 Post Count: 13937 |
*Computer crashes*
BOOOOOOOOOOOOOOOOOOOM!!!!!!!!!
I hate the floodcheck.. it must die! |
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MicroUserJoin Date: 2009-03-29 Post Count: 3601 |
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fugglesJoin Date: 2008-03-01 Post Count: 13937 |
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bobob55Join Date: 2008-07-24 Post Count: 4522 |
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