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Skalderr
#82124428Thursday, November 15, 2012 5:21 PM GMT

If you have no idea what im talking about, read this : http://www.roblox.com/Forum/ShowPost.aspx?PostID=81592163 GAMEPLAY As we have already discussed, in 3 Days you only 3 game days to complete the game. Each "day" in the game lasts for 6 hours, giving you 18 total hours to complete the game. Characters can be customized by pulling up the menu gui (with a hotkey) From here, you can watch as they level up, change their classes, view your inventory, change your equipment, even change the character your playing as ! Items can be obtained from street vendors, or found. Whenever you enter a new area, a loading screen pops up, to smoothe the transition, and to make sure parts in that area are fully loaded. When you first start the game, similar to console rpgs, a menu screen will appear. From here, you can start a new game (this will wipe your save data if you have played before), load your old game, chang in-game settings, and access bonus features. GAME PASSES Game Passes give you really neat benefits in the game. There are two types of benefits you can recieve by getting a gamepass : 1. Alternate Costumes 2. Another chapter added to the game (a mini sequel) Currently, there are many ideas for alternate costumes. But, out of all the ideas, we are trying to settle upon 3 alt. costumes for each character (there are two characters, one male, one female) The Bonus Chapter pass chronicles another struggle after the game's storyline is over, it can be accessed from the start up menu. IPAD VERSION AND REGULAR VERSION To appeal to all players of roblox alike, the game will come in two versions, the Ipad version and regular version. The Ipad version will featured altered content, to reduce lag. Altered Content in Ipad Version : In Game Graphics : Textures are compressed. Characters have slightly less polygons. Explosions and other effects are reduced noticeably. GUI Animations : Picture Quality is slightly reduced. Frame Rate is dropped from 30 fps to 24 fps. Sound Effects : Nothing noticeable Music Track : Changed slightly. The reason two versions are planned is to not reduce quality from the PC version, but to also give Ipad users a chance to play as well. OTHER INFORMATION Some random facts : Each invidual character is planned on having 160 polygons each ! The game is composed of large scale areas, inbetween these areas are small bridges. Each ridi track for the game is quite large. On average, about 4 minutes of music, and over 16 different sounds on each track. The total advertisement budget for the game is 10,000 robux, the heaviest year of advertisement for the game is going to be in 2015, a year before its release. The games release will co-incide with the 10th anniversary of Roblox's (public) launch.
Skalderr
#82281318Saturday, November 17, 2012 11:08 PM GMT

bump
RottenWraith
#82281728Saturday, November 17, 2012 11:13 PM GMT

Dont say you plan to release in three years, that is just silly.
Skalderr
#82347632Sunday, November 18, 2012 7:00 PM GMT

It is more silly for people to expect a game like this to be made sooner. Considering its only me and a few others working on it.
Skalderr
#82428323Monday, November 19, 2012 9:30 PM GMT

GAMEPASS/BADGES : NEWS DLC for 3 Days (available by purchasing a Game Pass) Alt Costumes: Neo : Red Avenger. Summoner's Garb. Swordmaster Wardrobe. Allysa : Leather. Super Spy. Beachwear Ultimate Weapons : Neo : Katana of a Blue Moon Allysa : Destiny's Dagger DLC Scenarios (mini-sequel type thing) 1.Its not over (story chronicling the rebuilding after the event of 3 Days, and the epic battle of the tsunami monster nearby the land) Developers Pass : This gives you access to a beta room menu, where you can view concept artwork, test features, and view images of levels being built. BADGES Badges will be awarded after you complete certain objectives in game, or master certain abilitys, they are presented similar to how trophys are for the PS3.
captinsoap
#82465548Tuesday, November 20, 2012 4:56 AM GMT

Anothor project that sounds epic that will never be released

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